UCCL-P2P
UCCL-P2P
Overview
The UCCL-P2P backend provides peer-to-peer network transport for VRAM and DRAM transfers across multiple GPUs. Use it for multi-GPU communication workloads.
Installation
The UCCL-P2P backend requires the UCCL P2P engine to be installed before building NIXL.
Build from Source
For the latest installation instructions, see the UCCL P2P repository.
Configuration
The UCCL-P2P backend has no backend-specific environment variables or build options.
When to Use
- Peer-to-peer multi-GPU data transfers across nodes
- GPU clusters using direct point-to-point communication patterns