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NVIDIA NvNeural SDK
2021.1
GPU inference framework for NVIDIA Nsight Deep Learning Designer
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Simple implementation of ILayerList. More...
#include <LayerList.h>
Public Member Functions | |
| ILayer * | getLayerByIndex (size_t layerIndex) const noexcept |
| Returns the Nth ILayer pointer in the collection. | |
| size_t | layerCount () const noexcept |
| Returns the number of layers in the collection. | |
| LayerList (const std::vector< ILayer * > &layerList) | |
| Initialize from a vector of raw pointers. More... | |
| LayerList (const std::vector< RefPtr< ILayer >> &layerList) | |
| Initialize from a vector of RefPtr (copy ctor). | |
| LayerList (std::vector< RefPtr< ILayer >> &&layerList) | |
| Initialize from a vector of RefPtr (move ctor). | |
Public Member Functions inherited from nvneural::refobj::RefObjectBase< refobj::Implements< ILayerList > > | |
| IRefObject::RefCount | addRef () const noexcept |
| Increment the object's reference count. More... | |
| const void * | queryInterface (IRefObject::TypeId interfaceId) const noexcept |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| void * | queryInterface (IRefObject::TypeId interfaceId) noexcept |
| Retrieves a new object interface pointer. More... | |
| RefObjectBase () | |
| Default constructor. Logs object creation. | |
| IRefObject::RefCount | release () const noexcept |
| Decrements the object's reference count and destroys the object if the reference count reaches zero. More... | |
Simple implementation of ILayerList.
Can take a vector<RefPtr<ILayer>> or vector<ILayer*>, whichever is more convenient for the creator. Move construction is supported for vector<RefPtr<ILayer>>.
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inlineexplicit |
Initialize from a vector of raw pointers.
Creates a new vector of RefPtr, incrementing references along the way.