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    NVIDIA NvNeural SDK
    2022.1
    
   GPU inference framework for NVIDIA Nsight Deep Learning Designer 
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ILayerList represents an immutable collection of ILayer pointers. More...
#include <nvneural/CoreTypes.h>
  
Public Member Functions | |
| virtual ILayer * | getLayerByIndex (size_t layerIndex) const noexcept=0 | 
| Returns the Nth ILayer pointer in the collection.  More... | |
| virtual size_t | layerCount () const noexcept=0 | 
| Returns the number of layers in this collection.  | |
  Public Member Functions inherited from nvneural::IRefObject | |
| virtual RefCount | addRef () const noexcept=0 | 
| Increments the object's reference count.  More... | |
| virtual const void * | queryInterface (TypeId interface) const noexcept=0 | 
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  | |
| virtual void * | queryInterface (TypeId interface) noexcept=0 | 
| Retrieves a new object interface pointer.  More... | |
| virtual RefCount | release () const noexcept=0 | 
| Decrements the object's reference count and destroy the object if the reference count reaches zero.  More... | |
Static Public Attributes | |
| static const IRefObject::TypeId | typeID = 0x28d94b933a3b0dabul | 
| Interface TypeId for InterfaceOf purposes.  | |
  Static Public Attributes inherited from nvneural::IRefObject | |
| static const TypeId | typeID = 0x14ecc3f9de638e1dul | 
| Interface TypeId for InterfaceOf purposes.  | |
Additional Inherited Members | |
  Public Types inherited from nvneural::IRefObject | |
| using | RefCount = std::uint32_t | 
| Typedef used to track the number of active references to an object.  | |
| using | TypeId = std::uint64_t | 
| Every interface must define a unique TypeId. This should be randomized.  | |
  Protected Member Functions inherited from nvneural::IRefObject | |
| virtual | ~IRefObject ()=default | 
| A protected destructor prevents accidental stack-allocation of IRefObjects or use with other smart pointer classes like std::unique_ptr.  | |
ILayerList represents an immutable collection of ILayer pointers.
This class exists to provide an ABI-stable wrapper for returning std::vector<ILayer*> sets, without the usual double-call pattern of "call function with null buffer, get required buffer size, call again with properly sized array" seen frequently in C APIs.
Implementations of this class should take references to their members. Doing so prevents the class from returning pointers to freed ILayer objects in getLayerByIndex.
      
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  pure virtualnoexcept | 
Returns the Nth ILayer pointer in the collection.
| layerIndex | Zero-based index to retrieve |