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    NVIDIA NvNeural SDK
    2022.1
    
   GPU inference framework for NVIDIA Nsight Deep Learning Designer 
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Key-value store for binary data such as precompiled kernels. More...
#include <nvneural/CodeGenTypes.h>
  
Public Types | |
| using | ResourceId = std::uint32_t | 
| Unique identifier for a resource.  More... | |
  Public Types inherited from nvneural::IRefObject | |
| using | RefCount = std::uint32_t | 
| Typedef used to track the number of active references to an object.  | |
| using | TypeId = std::uint64_t | 
| Every interface must define a unique TypeId. This should be randomized.  | |
Public Member Functions | |
| virtual NeuralResult | getResource (ResourceId resourceId, const void **ppBufferOut, std::size_t *pBufferSizeOut) const noexcept=0 | 
| Retrieves a buffer that was stored in this dictionary.  More... | |
  Public Member Functions inherited from nvneural::IRefObject | |
| virtual RefCount | addRef () const noexcept=0 | 
| Increments the object's reference count.  More... | |
| virtual const void * | queryInterface (TypeId interface) const noexcept=0 | 
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  | |
| virtual void * | queryInterface (TypeId interface) noexcept=0 | 
| Retrieves a new object interface pointer.  More... | |
| virtual RefCount | release () const noexcept=0 | 
| Decrements the object's reference count and destroy the object if the reference count reaches zero.  More... | |
Static Public Attributes | |
| static const IRefObject::TypeId | typeID = 0xf8aa3818beae88d2ul | 
| Interface TypeId for InterfaceOf purposes.  | |
  Static Public Attributes inherited from nvneural::IRefObject | |
| static const TypeId | typeID = 0x14ecc3f9de638e1dul | 
| Interface TypeId for InterfaceOf purposes.  | |
Additional Inherited Members | |
  Protected Member Functions inherited from nvneural::IRefObject | |
| virtual | ~IRefObject ()=default | 
| A protected destructor prevents accidental stack-allocation of IRefObjects or use with other smart pointer classes like std::unique_ptr.  | |
Key-value store for binary data such as precompiled kernels.
| using nvneural::IResourceDictionary::ResourceId = std::uint32_t | 
Unique identifier for a resource.
Depending on the specific dictionary implementation, multiple IDs may point to the same binary data, but each ID will reference only one resource in the object.
      
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  pure virtualnoexcept | 
Retrieves a buffer that was stored in this dictionary.
| resourceId | Handle identifying the resource | 
| ppBufferOut | Address of a const void* that will point to the buffer | 
| pBufferSizeOut | Address of a size_t that will contain the buffer size in bytes | 
If the resource ID is invalid, neither ppBufferOut nor pBufferSizeOut will be updated.