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NVIDIA NvNeural SDK
2022.2
GPU inference framework for NVIDIA Nsight Deep Learning Designer
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Key-value store for binary data such as precompiled kernels. More...
#include <nvneural/CodeGenTypes.h>
Public Types | |
| using | ResourceId = std::uint32_t |
| Unique identifier for a resource. More... | |
Public Types inherited from nvneural::IRefObject | |
| using | RefCount = std::uint32_t |
| Typedef used to track the number of active references to an object. | |
| using | TypeId = std::uint64_t |
| Every interface must define a unique TypeId. This should be randomized. | |
Public Member Functions | |
| virtual NeuralResult | getResource (ResourceId resourceId, const void **ppBufferOut, std::size_t *pBufferSizeOut) const noexcept=0 |
| Retrieves a buffer that was stored in this dictionary. More... | |
Public Member Functions inherited from nvneural::IRefObject | |
| virtual RefCount | addRef () const noexcept=0 |
| Increments the object's reference count. More... | |
| virtual const void * | queryInterface (TypeId interface) const noexcept=0 |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| virtual void * | queryInterface (TypeId interface) noexcept=0 |
| Retrieves a new object interface pointer. More... | |
| virtual RefCount | release () const noexcept=0 |
| Decrements the object's reference count and destroy the object if the reference count reaches zero. More... | |
Static Public Attributes | |
| static const IRefObject::TypeId | typeID = 0xf8aa3818beae88d2ul |
| Interface TypeId for InterfaceOf purposes. | |
Static Public Attributes inherited from nvneural::IRefObject | |
| static const TypeId | typeID = 0x14ecc3f9de638e1dul |
| Interface TypeId for InterfaceOf purposes. | |
Additional Inherited Members | |
Protected Member Functions inherited from nvneural::IRefObject | |
| virtual | ~IRefObject ()=default |
| A protected destructor prevents accidental stack-allocation of IRefObjects or use with other smart pointer classes like std::unique_ptr. | |
Key-value store for binary data such as precompiled kernels.
| using nvneural::IResourceDictionary::ResourceId = std::uint32_t |
Unique identifier for a resource.
Depending on the specific dictionary implementation, multiple IDs may point to the same binary data, but each ID will reference only one resource in the object.
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pure virtualnoexcept |
Retrieves a buffer that was stored in this dictionary.
| resourceId | Handle identifying the resource |
| ppBufferOut | Address of a const void* that will point to the buffer |
| pBufferSizeOut | Address of a size_t that will contain the buffer size in bytes |
If the resource ID is invalid, neither ppBufferOut nor pBufferSizeOut will be updated.