NVIDIA NvNeural SDK
2022.2
GPU inference framework for NVIDIA Nsight Deep Learning Designer
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Describes a single input terminal for a layer. LayerDesc objects contain arrays of this structure. More...
#include <nvneural/CoreTypes.h>
Public Attributes | |
LayerInputType | inputType |
This is a enum that describes this input. More... | |
const char * | pDocumentation |
An optional human-readable descriptive text. More... | |
const char * | pName |
This is the optional name of the parameter, usually a friendly name. More... | |
std::size_t | structSize |
This is the sizeof() this struct. It is used for versioning. | |
Describes a single input terminal for a layer. LayerDesc objects contain arrays of this structure.
LayerInputType nvneural::LayerInputDesc::inputType |
This is a enum that describes this input.
Examples: "LayerInputType::Primary", "LayerInputType::Secondary"
const char* nvneural::LayerInputDesc::pDocumentation |
An optional human-readable descriptive text.
Generally used in host editor. String should be treated as UTF-8. May use Qt's "rich text" subset of HTML, but please be discreet and do not apply significant style changes–these may not render as expected in future releases of the editor.
const char* nvneural::LayerInputDesc::pName |
This is the optional name of the parameter, usually a friendly name.
String should be treated as UTF-8.
Examples: "kernel", "bias"