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API Inspector

NVIDIA® Nsight™ Application Development Environment for Heterogeneous Platforms, Visual Studio Edition 5.2 User Guide
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When using the Frame Debugger feature of NVIDIA Nsight, you may wish to do a deep dive into the specific draw calls in order to analyze your application further.

To use the API Inspector:

  1. Start the Frame Debugger by launching the application and going to Nsight > Pause and Capture Frame.
  2. If not already opened by default, you can open the API Inspector by going to Nsight > Windows > API Inspector or by clicking the link for the action in the Events View.
  3. The API Inspector page opens, and shows information about the draw event.

API Inspector Navigation

There are three different categories of API Inspector navigation.

1. The Pipeline Section

The first category is laid out like a "virtual GPU pipeline." This pipeline section of the API Inspector consists of the following:

2. Object and Pixel State Inspectors

The object and pixel state inspectors section of the API Inspector consists of the following:

3. Miscellaneous

The miscellaneous screen contains additional information such as shader limits, implementation dependent values, transform feedback limits, and various minimum/maximum values.


NVIDIA® Nsight™ Application Development Environment for Heterogeneous Platforms, Visual Studio Edition User Guide Rev. 5.2.161206 ©2009-2016. NVIDIA Corporation. All Rights Reserved.