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NVIDIA Windows on Arm Porting Guide
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NVIDIA Windows on Arm Porting Guide
Table of Contents
System Overview
RTX Spark GPU Identification
Porting and Emulation on RTX Spark
CPU-Specific Details
Windows on ARM on RTX Spark
The Differences Between ARM64EC, ARM64, and ARM64X
Porting from x86/x86_64 to ARM64EC or Pure Native ARM64
Emulation Tips, Do’s and Don’ts
Memory Ordering and Other Porting Issues
Compiler Flags Guidance for RTX Spark
Power
Unified Memory Architecture
Usage with CUDA APIs
Porting Existing Apps
Setup and Build Systems
Vulkan and OpenGL
NVAPI
CPU Instruction Extensions
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Index