XYZ to RGB color conversion.  
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NppStatus  | 
nppiXYZToRGB_8u_C3R_Ctx (const Npp8u *pSrc, int nSrcStep, Npp8u *pDst, int nDstStep, NppiSize oSizeROI, NppStreamContext nppStreamCtx) | 
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3 channel 8-bit unsigned packed XYZ to 3 channel 8-bit unsigned packed RGB color conversion.  More... 
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NppStatus  | 
nppiXYZToRGB_8u_C3R (const Npp8u *pSrc, int nSrcStep, Npp8u *pDst, int nDstStep, NppiSize oSizeROI) | 
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NppStatus  | 
nppiXYZToRGB_8u_AC4R_Ctx (const Npp8u *pSrc, int nSrcStep, Npp8u *pDst, int nDstStep, NppiSize oSizeROI, NppStreamContext nppStreamCtx) | 
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4 channel 8-bit unsigned packed XYZ with alpha to 4 channel 8-bit unsigned packed RGB with alpha color conversion.  More... 
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NppStatus  | 
nppiXYZToRGB_8u_AC4R (const Npp8u *pSrc, int nSrcStep, Npp8u *pDst, int nDstStep, NppiSize oSizeROI) | 
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XYZ to RGB color conversion. 
Here is how NPP converts XYZ to gamma corrected RGB or BGR. The code assumes that X,Y, and Z values are in the range [0..1].
*  
Npp32f nR = 3.240479F * nNormalizedX - 1.53715F  * nNormalizedY - 0.498535F * nNormalizedZ; 
 
*  if (nR > 1.0F)
*      nR = 1.0F;
*  
Npp32f nG = -0.969256F * nNormalizedX + 1.875991F  * nNormalizedY + 0.041556F * nNormalizedZ;
 
*  if (nG > 1.0F)
*      nG = 1.0F;
*  
Npp32f nB = 0.055648F * nNormalizedX - 0.204043F * nNormalizedY + 1.057311F * nNormalizedZ;
 
*  if (nB > 1.0F)
*      nB = 1.0F;
*  R = (
Npp8u)(nR * 255.0F);
 
*  G = (
Npp8u)(nG * 255.0F);
 
*  B = (
Npp8u)(nB * 255.0F);
 
*