|  | NVIDIA DRIVE OS Linux API Reference5.1.0.2 Release | 
Holds a rectangular region of a surface.
The co-ordinates are top-left inclusive, bottom-right exclusive.
The NvMedia co-ordinate system has its origin at the top-left of a surface, with x and y components increasing right and down.
Definition at line 146 of file nvmedia_core.h.
| Data Fields | |
| uint16_t | x0 | 
| Left X co-ordinate.  More... | |
| uint16_t | y0 | 
| Top Y co-ordinate.  More... | |
| uint16_t | x1 | 
| Right X co-ordinate.  More... | |
| uint16_t | y1 | 
| Bottom Y co-ordinate.  More... | |
| uint16_t NvMediaRect::x0 | 
| uint16_t NvMediaRect::x1 | 
| uint16_t NvMediaRect::y0 | 
| uint16_t NvMediaRect::y1 |