Appendix

Known Limitations

  • Manjaladon animation export from 3dsmax via fbx results in incorrect animation. Requires fix to bug in fbx exporter. Use wind to test fur for 3dsMax version Or previeously exported fbx.
  • No multi material support for any mesh type.
  • Currently there is no support for adding extra animation via fbx
  • Currently the only way cv’s per strand can be modified from exported DCC version is by loading into HairWorks viewer and resaving the fbx. cv’s are resampled at 5 per strand
  • Source files were generated with
    • 3dsmax 2013 native 3dsMax Hair and Fur modifier.
    • Maya 2013.5 Shave and a Haircut from www.joealter.com