NVIDIA HairWorks 1.1 documentation
Table Of Contents
NVIDIA HairWorks 1.1
About HairWorks
Overview
Getting Started
How to run HairWorks Viewer
How to open Art Samples
Viewer Reference
User Interface
Layout
Texture Input Buttons
Curve Editor
Menus
File
View
Help
Toolbar
Hair Tab
Asset Selection
General Settings
Visualization
Physical
Style
Graphics
Level of Detail
Control Texture Channels
Display Tab
Scene
Light
Display Meshes
Display Mesh Materials
Keyboard Shortcuts
File Types
Using NVIDIA HairWorks
Asset Preparation
Maya and 3dsMax
Control Textures
Using HairWorks Viewer
SDK Getting Started
Directory structure
API Overview
Initialization
Loading the library
Hair Assets and Instances
Loading the hair asset
Initializing D3D runtime
Creating and deleting hair instances
Runtime Controls
Setting context and camera
Updating control parameters
Animating Hairs
Updating skinning data
Simulating/Animating Hair
Rendering
Managing custom hair shaders
Rendering hair instance
Customizing shader resources and constant buffers
Clean up and shutdown
Release Notes
What’s New
Known Limitations
Source Sample Assets
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NVIDIA HairWorks 1.1 documentation