NvGamepadXInput Member List

This is the complete list of members for NvGamepadXInput, including all inherited members.

BUTTON_ANvGamepad [static]
BUTTON_BNvGamepad [static]
BUTTON_BACKNvGamepad [static]
BUTTON_DPAD_DOWNNvGamepad [static]
BUTTON_DPAD_LEFTNvGamepad [static]
BUTTON_DPAD_RIGHTNvGamepad [static]
BUTTON_DPAD_UPNvGamepad [static]
BUTTON_LEFT_SHOULDERNvGamepad [static]
BUTTON_LEFT_THUMBNvGamepad [static]
BUTTON_RIGHT_SHOULDERNvGamepad [static]
BUTTON_RIGHT_THUMBNvGamepad [static]
BUTTON_STARTNvGamepad [static]
BUTTON_XNvGamepad [static]
BUTTON_YNvGamepad [static]
getMaxGamepadCount()NvGamepadXInput [virtual]
getState(int32_t padID, State &state) (defined in NvGamepadXInput)NvGamepadXInput [virtual]
NvGamepad::getState(int32_t padID, State &state)=0NvGamepad [pure virtual]
MAX_GAMEPADSNvGamepad [static]
mStates (defined in NvGamepadXInput)NvGamepadXInput [protected]
mXStates (defined in NvGamepadXInput)NvGamepadXInput [protected]
NvGamepadXInput() (defined in NvGamepadXInput)NvGamepadXInput
pollGamepads()NvGamepadXInput [virtual]
setMaxGamepadCount(int32_t max)NvGamepadXInput [virtual]
updateFromXState(State &dest, const XINPUT_STATE &src) (defined in NvGamepadXInput)NvGamepadXInput [protected]
~NvGamepad() (defined in NvGamepad)NvGamepad [inline, virtual]
~NvGamepadXInput() (defined in NvGamepadXInput)NvGamepadXInput [virtual]