NvUIElement Member List

This is the complete list of members for NvUIElement, including all inherited members.

Draw(const NvUIDrawState &drawState)NvUIElement [virtual]
GetActiveSlideFocusGroup()NvUIElement [inline, static]
GetAlpha()NvUIElement [inline, virtual]
GetDrawState()NvUIElement [inline]
GetHeight()NvUIElement [inline, virtual]
GetMaxDrawState()NvUIElement [inline]
GetParent()NvUIElement [inline, virtual]
GetPrevDrawState()NvUIElement [inline]
GetReaction()NvUIElement [inline, static]
GetReactionEdit(bool clear=true)NvUIElement [inline, static]
GetScreenRect(NvUIRect &rect)NvUIElement [inline, virtual]
GetSlideFocusGroup()NvUIElement [inline, virtual]
GetUID()NvUIElement [inline]
GetVisibility()NvUIElement [inline, virtual]
GetWidth()NvUIElement [inline, virtual]
GotFocus()NvUIElement [inline, virtual]
HandleEvent(const NvGestureEvent &ev, NvUST timeUST, NvUIElement *hasFocus)NvUIElement [inline, virtual]
HandleReaction(const NvUIReaction &react)NvUIElement [inline, virtual]
HasDepth()NvUIElement [inline, virtual]
Hit(float x, float y)NvUIElement [inline, virtual]
LostFocus()NvUIElement [inline, virtual]
m_alphaNvUIElement [protected]
m_isVisibleNvUIElement [protected]
m_parentNvUIElement [protected]
m_rectNvUIElement [protected]
m_slideFocusGroupNvUIElement [protected]
m_uiuidNvUIElement [protected]
NvUIContainer (defined in NvUIElement)NvUIElement [friend]
NvUIElement()NvUIElement [inline]
SetActiveSlideFocusGroup(uint32_t group)NvUIElement [inline, static]
SetAlpha(float a)NvUIElement [inline, virtual]
SetDepth(float z)NvUIElement [inline, virtual]
SetDimensions(float w, float h)NvUIElement [inline, virtual]
SetDrawState(uint32_t n)NvUIElement [inline, virtual]
SetDrawStatePrev()NvUIElement [inline]
SetMaxDrawState(uint32_t n)NvUIElement [inline]
SetOrigin(float x, float y)NvUIElement [inline, virtual]
SetParent(NvUIContainer *p)NvUIElement [inline, virtual]
SetPrevDrawState(uint32_t n)NvUIElement [inline]
SetSlideFocusGroup(uint32_t group)NvUIElement [inline, virtual]
SetVisibility(bool show)NvUIElement [inline, virtual]
SystemResChange(int32_t w, int32_t h)NvUIElement [static]
~NvUIElement()NvUIElement [virtual]