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acquireChunkEventBuffer() :
physx::apex::NxDestructibleActor
acquireRenderableReference() :
physx::apex::NxDestructibleActor
addMaterialFrame() :
physx::apex::IExplicitHierarchicalMesh
addSubmesh() :
physx::apex::IExplicitHierarchicalMesh
appendActorTransforms() :
physx::apex::NxDestructibleAssetAuthoring
applyDamage() :
physx::apex::NxDestructibleActor
applyRadiusDamage() :
physx::apex::NxModuleDestructible
,
physx::apex::NxDestructibleActor
applyTransformation() :
physx::apex::NxDestructibleAssetAuthoring
,
physx::apex::NxDestructibleAsset
Generated on Mon Apr 28 2014 08:01:20
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