, including all inherited members.
| acquireReadLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| acquireWriteLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| addTriangle(uint32_t id, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| addTriangles(const uint32_t *ids, const PxVec3 *triangleVertices, uint32_t numTriangles)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| ApexInterface() (defined in nvidia::apex::ApexInterface) | nvidia::apex::ApexInterface | [inline] |
| clearTriangles()=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| getPose() const =0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| getType() const =0 | nvidia::apex::ClothingCollision | [pure virtual] |
| isCapsule()=0 | nvidia::apex::ClothingCollision | [pure virtual] |
| isConvex()=0 | nvidia::apex::ClothingCollision | [pure virtual] |
| isPlane()=0 | nvidia::apex::ClothingCollision | [pure virtual] |
| isSphere()=0 | nvidia::apex::ClothingCollision | [pure virtual] |
| isTriangleMesh()=0 | nvidia::apex::ClothingCollision | [pure virtual] |
| lockTriangles(const uint32_t **ids, const PxVec3 **triangles)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| lockTrianglesWrite(const uint32_t **ids, PxVec3 **triangles)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| release()=0 | nvidia::apex::ApexInterface | [pure virtual] |
| releaseReadLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| releaseWriteLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| removeTriangle(uint32_t id)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| removeTriangles(const uint32_t *ids, uint32_t numTriangles)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| setPose(PxMat44 pose)=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| unlockTriangles()=0 | nvidia::apex::ClothingTriangleMesh | [pure virtual] |
| userData | nvidia::apex::ApexInterface | |