00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 #ifndef PX_PHYSICS_NX_CLIENT 00032 #define PX_PHYSICS_NX_CLIENT 00033 00034 #include "foundation/PxFlags.h" 00035 00036 #if !PX_DOXYGEN 00037 namespace physx 00038 { 00039 #endif 00040 00046 typedef PxU8 PxClientID; 00047 00053 static const PxClientID PX_DEFAULT_CLIENT = 0; 00054 00060 static const PxClientID PX_MAX_CLIENTS = 128; 00061 00069 struct PX_DEPRECATED PxClientBehaviorFlag 00070 { 00071 enum Enum 00072 { 00078 eREPORT_FOREIGN_OBJECTS_TO_TRIGGER_NOTIFY = (1<<0), 00084 eREPORT_FOREIGN_OBJECTS_TO_CONTACT_NOTIFY = (1<<1), 00090 eREPORT_FOREIGN_OBJECTS_TO_CONSTRAINT_BREAK_NOTIFY = (1<<2), 00094 eREPORT_FOREIGN_OBJECTS_TO_SCENE_QUERY = (1<<3) 00095 }; 00096 }; 00097 00105 typedef PX_DEPRECATED PxFlags<PxClientBehaviorFlag::Enum, PxU8> PxClientBehaviorFlags; 00106 PX_FLAGS_OPERATORS(PxClientBehaviorFlag::Enum, PxU8) 00107 00108 00109 00116 struct PX_DEPRECATED PxActorClientBehaviorFlag 00117 { 00118 enum Enum 00119 { 00125 eREPORT_TO_FOREIGN_CLIENTS_TRIGGER_NOTIFY = (1<<0), 00131 eREPORT_TO_FOREIGN_CLIENTS_CONTACT_NOTIFY = (1<<1), 00137 eREPORT_TO_FOREIGN_CLIENTS_CONSTRAINT_BREAK_NOTIFY = (1<<2), 00141 eREPORT_TO_FOREIGN_CLIENTS_SCENE_QUERY = (1<<3) 00142 }; 00143 }; 00144 00152 typedef PX_DEPRECATED PxFlags<PxActorClientBehaviorFlag::Enum, PxU8> PxActorClientBehaviorFlags; 00153 PX_FLAGS_OPERATORS(PxActorClientBehaviorFlag::Enum, PxU8) 00154 00155 #if !PX_DOXYGEN 00156 } // namespace physx 00157 #endif 00158 00159 #endif