Namespaces | |
| namespace | pvdsdk |
Classes | |
| class | PxProfilerCallback |
| The pure virtual callback interface for general purpose instrumentation and profiling of GameWorks modules as well as applications. More... | |
| class | PxProfileScoped |
| class | PxCpuDispatcher |
| A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK. More... | |
| class | PxGpuDispatcher |
| A GpuTask dispatcher. More... | |
| struct | PxGpuTaskHint |
| Define the 'flavor' of a PxGpuTask. More... | |
| class | PxGpuTask |
| PxTask implementation for launching CUDA work. More... | |
| class | PxBaseTask |
| Base class of all task types. More... | |
| class | PxTask |
| A PxBaseTask implementation with deferred execution and full dependencies. More... | |
| class | PxLightCpuTask |
| A PxBaseTask implementation with immediate execution and simple dependencies. More... | |
| struct | PxTaskType |
| Identifies the type of each heavyweight PxTask object. More... | |
| class | PxTaskManager |
| The PxTaskManager interface. More... | |
Typedefs | |
| typedef int64_t | PxI64 |
| typedef uint64_t | PxU64 |
| typedef int32_t | PxI32 |
| typedef uint32_t | PxU32 |
| typedef int16_t | PxI16 |
| typedef uint16_t | PxU16 |
| typedef int8_t | PxI8 |
| typedef uint8_t | PxU8 |
| typedef float | PxF32 |
| typedef double | PxF64 |
| typedef float | PxReal |
| typedef unsigned int | PxTaskID |
| typedef float physx::PxF32 |
| typedef double physx::PxF64 |
| typedef int16_t physx::PxI16 |
| typedef int32_t physx::PxI32 |
| typedef int64_t physx::PxI64 |
| typedef int8_t physx::PxI8 |
| typedef float physx::PxReal |
| typedef unsigned int physx::PxTaskID |
| typedef uint16_t physx::PxU16 |
| typedef uint32_t physx::PxU32 |
| typedef uint64_t physx::PxU64 |
| typedef uint8_t physx::PxU8 |