PxRigidDynamic.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_RIGIDDYNAMIC
00032 #define PX_PHYSICS_NX_RIGIDDYNAMIC
00033 
00037 #include "PxRigidBody.h"
00038 
00039 #if !PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00044 
00050 struct PxRigidDynamicLockFlag
00051 {
00052     enum Enum
00053     {
00054         eLOCK_LINEAR_X = (1 << 0),
00055         eLOCK_LINEAR_Y = (1 << 1),
00056         eLOCK_LINEAR_Z = (1 << 2),
00057         eLOCK_ANGULAR_X = (1 << 3),
00058         eLOCK_ANGULAR_Y = (1 << 4),
00059         eLOCK_ANGULAR_Z = (1 << 5)
00060     };
00061 };
00062 
00063 typedef PxFlags<PxRigidDynamicLockFlag::Enum, PxU16> PxRigidDynamicLockFlags;
00064 PX_FLAGS_OPERATORS(PxRigidDynamicLockFlag::Enum, PxU16)
00065 
00066 
00084 class PxRigidDynamic : public PxRigidBody
00085 {
00086 public:
00087     // Runtime modifications
00088 
00089 
00090 /************************************************************************************************/
00118     virtual     void                setKinematicTarget(const PxTransform& destination) = 0;
00119 
00128     virtual     bool                getKinematicTarget(PxTransform& target) const   = 0;
00129 
00130 /************************************************************************************************/
00145     virtual     void                setLinearDamping(PxReal linDamp) = 0;
00146 
00154     virtual     PxReal              getLinearDamping() const = 0;
00155 
00169     virtual     void                setAngularDamping(PxReal angDamp) = 0;
00170 
00178     virtual     PxReal              getAngularDamping() const = 0;
00179 
00180 /************************************************************************************************/
00202     virtual     void                setMaxAngularVelocity(PxReal maxAngVel) = 0;
00203 
00211     virtual     PxReal              getMaxAngularVelocity() const = 0; 
00212 
00213 /************************************************************************************************/
00251     virtual     bool                isSleeping() const = 0;
00252 
00253 
00265     virtual     void                setSleepThreshold(PxReal threshold) = 0;
00266 
00274     virtual     PxReal              getSleepThreshold() const = 0;
00275 
00289     virtual     void                setStabilizationThreshold(PxReal threshold) = 0;
00290 
00300     virtual     PxReal              getStabilizationThreshold() const = 0;
00301 
00302 
00312     virtual     PxRigidDynamicLockFlags getRigidDynamicLockFlags() const = 0;
00313 
00327     virtual     void                setRigidDynamicLockFlag(PxRigidDynamicLockFlag::Enum flag, bool value) = 0;
00328     virtual     void                setRigidDynamicLockFlags(PxRigidDynamicLockFlags flags) = 0;
00329     
00330 
00331 
00352     virtual     void                setWakeCounter(PxReal wakeCounterValue) = 0;
00353 
00361     virtual     PxReal              getWakeCounter() const = 0;
00362 
00377     virtual     void                wakeUp() = 0;
00378 
00393     virtual     void                putToSleep() = 0;
00394 
00395 /************************************************************************************************/
00396 
00415     virtual     void                setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters = 1) = 0;
00416 
00422     virtual     void                getSolverIterationCounts(PxU32& minPositionIters, PxU32& minVelocityIters) const = 0;
00423 
00443     virtual     PxReal              getContactReportThreshold() const = 0;
00444 
00454     virtual     void                setContactReportThreshold(PxReal threshold) = 0;
00455 
00456     virtual     const char*         getConcreteTypeName() const { return "PxRigidDynamic"; }
00457 
00458 protected:
00459     PX_INLINE                       PxRigidDynamic(PxType concreteType, PxBaseFlags baseFlags) : PxRigidBody(concreteType, baseFlags) {}
00460     PX_INLINE                       PxRigidDynamic(PxBaseFlags baseFlags) : PxRigidBody(baseFlags) {}
00461     virtual                         ~PxRigidDynamic() {}
00462     virtual     bool                isKindOf(const char* name) const { return !::strcmp("PxRigidDynamic", name) || PxRigidBody::isKindOf(name); }
00463 
00464 };
00465 
00466 #if !PX_DOXYGEN
00467 } // namespace physx
00468 #endif
00469 
00471 #endif


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