PxTriangleMesh.h File Reference

#include "foundation/PxVec3.h"
#include "foundation/PxBounds3.h"
#include "common/PxPhysXCommonConfig.h"
#include "common/PxBase.h"

Include dependency graph for PxTriangleMesh.h:

foundation/PxVec3.hfoundation/PxBounds3.hcommon/PxPhysXCommonConfig.hcommon/PxBase.hfoundation/PxMath.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hfoundation/PxFlags.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.hPxCooking.hPxMidphaseDesc.hPxSerialization.hPxRepXSimpleType.hPxExtensionsAPI.hPxRepXSerializer.h

Go to the source code of this file.

Classes

struct  PxMeshMidPhase
 Mesh midphase structure. This enum is used to select the desired acceleration structure for midphase queries (i.e. raycasts, overlaps, sweeps vs triangle meshes). More...
struct  PxTriangleMeshFlag
 Flags for the mesh geometry properties. More...
class  PxTriangleMesh
 A triangle mesh, also called a 'polygon soup'. More...
class  PxBVH33TriangleMesh
 A triangle mesh containing the PxMeshMidPhase::eBVH33 structure. More...
class  PxBVH34TriangleMesh
 A triangle mesh containing the PxMeshMidPhase::eBVH34 structure. More...

Defines

#define PX_ENABLE_DYNAMIC_MESH_RTREE   1
 Enables the dynamic rtree mesh feature. It is recommended to use this feature for scene queries only.

Typedefs

typedef PxFlags
< PxTriangleMeshFlag::Enum,
PxU8 > 
PxTriangleMeshFlags
 collection of set bits defined in PxTriangleMeshFlag.



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