#include <PxVehicleWheels.h>
Public Member Functions | |
| PxVehicleWheelsDynData () | |
| ~PxVehicleWheelsDynData () | |
| void | setToRestState () |
| Set all wheels to their rest state. | |
| void | setTireForceShaderFunction (PxVehicleComputeTireForce tireForceShaderFn) |
| Set the tire force shader function. | |
| void | setTireForceShaderData (const PxU32 tireId, const void *tireForceShaderData) |
| Set the tire force shader data for a specific tire. | |
| const void * | getTireForceShaderData (const PxU32 tireId) const |
| Get the tire force shader data for a specific tire. | |
| void | setWheelRotationSpeed (const PxU32 wheelIdx, const PxReal speed) |
| Set the wheel rotation speed (radians per second) about the rolling axis for the specified wheel. | |
| PxReal | getWheelRotationSpeed (const PxU32 wheelIdx) const |
| Return the rotation speed about the rolling axis of a specified wheel . | |
| void | setWheelRotationAngle (const PxU32 wheelIdx, const PxReal angle) |
| Set the wheel rotation angle (radians) about the rolling axis of the specified wheel. | |
| PxReal | getWheelRotationAngle (const PxU32 wheelIdx) const |
| Return the rotation angle about the rolling axis for the specified wheel. | |
| void | setUserData (const PxU32 tireIdx, void *userData) |
| Set the user data pointer for the specified wheel It has a default value of NULL. | |
| void * | getUserData (const PxU32 tireIdx) const |
| Get the user data pointer that was set for the specified wheel. | |
| void | copy (const PxVehicleWheelsDynData &src, const PxU32 srcWheel, const PxU32 trgWheel) |
| Copy the dynamics data of a single wheel unit (wheel, suspension, tire) from srcWheel of src to trgWheel. | |
| PxU32 | getNbWheelRotationSpeed () const |
| PxU32 | getNbWheelRotationAngle () const |
| PxVehicleWheels4DynData * | getWheel4DynData () const |
Static Public Member Functions | |
| static void | getBinaryMetaData (PxOutputStream &stream) |
Private Member Functions | |
| bool | isValid () const |
| Test if wheel dynamics data have legal values. | |
| PxVehicleWheelsDynData (const PxU32 numWheels) | |
Static Private Member Functions | |
| static PxU32 | computeByteSize (const PxU32 numWheels) |
| see PxVehicleWheels::allocate | |
| static PxU8 * | patchUpPointers (const PxU32 numWheels, PxVehicleWheelsDynData *dynData, PxU8 *ptr) |
Private Attributes | |
| PxVehicleWheels4DynData * | mWheels4DynData |
| Dynamics data arranged in blocks of 4 wheels. | |
| PxVehicleTireForceCalculator * | mTireForceCalculators |
| Shader data and function for tire force calculations. | |
| void ** | mUserDatas |
| A userData pointer can be stored for each wheel. | |
| PxU32 | mNbWheels4 |
| Number of blocks of 4 wheels. | |
| PxU32 | mNbActiveWheels |
| Number of wheels (mNbActiveWheels <= (mNbWheels4*4)). | |
| PxU32 | mPad [3] |
Friends | |
| class | PxVehicleWheels |
| class | PxVehicleDrive4W |
| class | PxVehicleDriveTank |
| class | PxVehicleUpdate |
| PxVehicleWheelsDynData::PxVehicleWheelsDynData | ( | ) | [inline] |
| PxVehicleWheelsDynData::~PxVehicleWheelsDynData | ( | ) | [inline] |
| PxVehicleWheelsDynData::PxVehicleWheelsDynData | ( | const PxU32 | numWheels | ) | [private] |
see PxVehicleWheels::allocate
| void PxVehicleWheelsDynData::copy | ( | const PxVehicleWheelsDynData & | src, | |
| const PxU32 | srcWheel, | |||
| const PxU32 | trgWheel | |||
| ) |
Copy the dynamics data of a single wheel unit (wheel, suspension, tire) from srcWheel of src to trgWheel.
| [in] | src | is the data to be copied. |
| [in] | srcWheel | is the wheel whose data will be copied from src. |
| [in] | trgWheel | is the wheel that will be assigned the copied data. |
| static void PxVehicleWheelsDynData::getBinaryMetaData | ( | PxOutputStream & | stream | ) | [static] |
| PxU32 PxVehicleWheelsDynData::getNbWheelRotationAngle | ( | ) | const [inline] |
| PxU32 PxVehicleWheelsDynData::getNbWheelRotationSpeed | ( | ) | const [inline] |
| const void* PxVehicleWheelsDynData::getTireForceShaderData | ( | const PxU32 | tireId | ) | const |
Get the tire force shader data for a specific tire.
| void* PxVehicleWheelsDynData::getUserData | ( | const PxU32 | tireIdx | ) | const |
Get the user data pointer that was set for the specified wheel.
| PxVehicleWheels4DynData* PxVehicleWheelsDynData::getWheel4DynData | ( | ) | const [inline] |
| PxReal PxVehicleWheelsDynData::getWheelRotationAngle | ( | const PxU32 | wheelIdx | ) | const |
Return the rotation angle about the rolling axis for the specified wheel.
| PxReal PxVehicleWheelsDynData::getWheelRotationSpeed | ( | const PxU32 | wheelIdx | ) | const |
Return the rotation speed about the rolling axis of a specified wheel .
| bool PxVehicleWheelsDynData::isValid | ( | ) | const [private] |
Test if wheel dynamics data have legal values.
| static PxU8* PxVehicleWheelsDynData::patchUpPointers | ( | const PxU32 | numWheels, | |
| PxVehicleWheelsDynData * | dynData, | |||
| PxU8 * | ptr | |||
| ) | [static, private] |
| void PxVehicleWheelsDynData::setTireForceShaderData | ( | const PxU32 | tireId, | |
| const void * | tireForceShaderData | |||
| ) |
Set the tire force shader data for a specific tire.
| [in] | tireId | is the wheel index |
| [in] | tireForceShaderData | is the data describing the tire. |
| void PxVehicleWheelsDynData::setTireForceShaderFunction | ( | PxVehicleComputeTireForce | tireForceShaderFn | ) |
Set the tire force shader function.
| [in] | tireForceShaderFn | is the shader function that will be used to compute tire forces. |
| void PxVehicleWheelsDynData::setToRestState | ( | ) |
Set all wheels to their rest state.
| void PxVehicleWheelsDynData::setUserData | ( | const PxU32 | tireIdx, | |
| void * | userData | |||
| ) |
Set the user data pointer for the specified wheel It has a default value of NULL.
| [in] | tireIdx | is the wheel index |
| [in] | userData | is the data to be associated with the wheel. |
| void PxVehicleWheelsDynData::setWheelRotationAngle | ( | const PxU32 | wheelIdx, | |
| const PxReal | angle | |||
| ) |
Set the wheel rotation angle (radians) about the rolling axis of the specified wheel.
| [in] | wheelIdx | is the wheel index |
| [in] | angle | is the rotation angle to be applied to the wheel. |
| void PxVehicleWheelsDynData::setWheelRotationSpeed | ( | const PxU32 | wheelIdx, | |
| const PxReal | speed | |||
| ) |
Set the wheel rotation speed (radians per second) about the rolling axis for the specified wheel.
| [in] | wheelIdx | is the wheel index |
| [in] | speed | is the rotation speed to be applied to the wheel. |
friend class PxVehicleDrive4W [friend] |
friend class PxVehicleDriveTank [friend] |
friend class PxVehicleUpdate [friend] |
friend class PxVehicleWheels [friend] |
PxU32 PxVehicleWheelsDynData::mNbActiveWheels [private] |
Number of wheels (mNbActiveWheels <= (mNbWheels4*4)).
PxU32 PxVehicleWheelsDynData::mNbWheels4 [private] |
Number of blocks of 4 wheels.
PxU32 PxVehicleWheelsDynData::mPad[3] [private] |
PxVehicleTireForceCalculator* PxVehicleWheelsDynData::mTireForceCalculators [private] |
Shader data and function for tire force calculations.
void** PxVehicleWheelsDynData::mUserDatas [private] |
PxVehicleWheels4DynData* PxVehicleWheelsDynData::mWheels4DynData [private] |
Dynamics data arranged in blocks of 4 wheels.