#include <PxController.h>


Public Attributes | |
| PxShape * | shape |
| Touched shape. | |
| PxRigidActor * | actor |
| Touched actor. | |
| PxU32 | triangleIndex |
| touched triangle index (only for meshes/heightfields) | |
Touched actor.
Touched shape.
touched triangle index (only for meshes/heightfields)