PxDebugPoint Struct Reference
[Common]

Used to store a single point and colour for debug rendering. More...

#include <PxRenderBuffer.h>

Collaboration diagram for PxDebugPoint:

Collaboration graph
PxVec3
[legend]

List of all members.

Public Member Functions

 PxDebugPoint (const PxVec3 &p, const PxU32 &c)

Public Attributes

PxVec3 pos
PxU32 color


Detailed Description

Used to store a single point and colour for debug rendering.

Constructor & Destructor Documentation

PxDebugPoint::PxDebugPoint ( const PxVec3 p,
const PxU32 c 
) [inline]


Member Data Documentation


The documentation for this struct was generated from the following file:


Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com