The scene used for this lab has been imported into Omniverse from Rhinoceros 3D and Autodesk Revit. You can import various file types into the Omniverse ecosystem, and connectors installed in digital content creation applications provide the best level of connectivity with many offering Live Sync capability to get instantaneous updates in both an Omniverse application and a connected application at the same time. Two key components of these connections are Omniverse Nucleus and Connectors which are continually gaining improvements in connectivity and compatibility.
Omniverse View is a simple-to-use presentation, review, and approval tool powering advanced visualization of design projects in physically accurate photorealism.
Omniverse Nucleus is the collaboration and database engine at the core of the Omniverse platform. Nucleus allows users to store, share, and collaborate on project data and provides the unique ability to work synchronously across multiple applications. Nucleus can be deployed on a local workstation with Nucleus Workstation, or on-premises via Enterprise Nucleus Server.
Omniverse Connectors open the portals that allow 3D content creation tools to connect to the Omniverse platform and save USD and MDL content. With Omniverse Connectors, users continue to work with their favorite industry software applications. Connectors function on a publish and subscribe model, sending changes between the client and Omniverse Apps through Nucleus. There are varying fidelities of Connectors for Omniverse - bi-directional Connectors are the highest fidelity - when changes are made in the client application, changes are reflected instantaneously in Omniverse, and vice versa.
Pixar’s open-source Universal Scene Description (USD) is a powerful scene representation and interchange framework that enables complex property inheritance, layering, references, and a wide variety of other key features. Omniverse uses USD for interchange and live sync through Nucleus.