NVIDIA DeepStream SDK API Reference6.0.1 Release |
Holds miscellaneous configurations.
Definition at line 89 of file nvdstracker.h.
Public Types | |
typedef void(* | logMsg )(int logLevel, const char *format,...) |
Holds a pointer to a callback for logging messages. More... | |
Data Fields | |
uint32_t | gpuId |
Holds the ID of the GPU to be used. More... | |
uint32_t | maxObjPerStream |
Holds the maximum number of objects to track per stream. More... | |
uint32_t | maxObjPerBatch |
Holds the maximum number of objects to track per batch. More... | |
typedef void(* _NvMOTMiscConfig::logMsg)(int logLevel, const char *format,...) |
Holds a pointer to a callback for logging messages.
Definition at line 100 of file nvdstracker.h.
uint32_t _NvMOTMiscConfig::gpuId |
Holds the ID of the GPU to be used.
Definition at line 92 of file nvdstracker.h.
uint32_t _NvMOTMiscConfig::maxObjPerBatch |
Holds the maximum number of objects to track per batch.
0 means track an unlimited number of objects.
Definition at line 98 of file nvdstracker.h.
uint32_t _NvMOTMiscConfig::maxObjPerStream |
Holds the maximum number of objects to track per stream.
0 means track an unlimited number of objects.
Definition at line 95 of file nvdstracker.h.