NVIDIA DeepStream SDK API Reference
9.2 Release
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2018-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __NVWARP_CUBEMAP__
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#define __NVWARP_CUBEMAP__
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#include "NVWarp360.h"
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#ifdef __cplusplus
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extern
"C"
{
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#endif // __cplusplus
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typedef
enum
nvwarpFaceID_t
{
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NVWARP_FRONT
= 0,
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NVWARP_RIGHT
= 1,
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NVWARP_BACK
= 2,
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NVWARP_LEFT
= 3,
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NVWARP_TOP
= 4,
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NVWARP_BOTTOM
= 5
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}
nvwarpFaceID_t
;
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typedef
struct
nvwarpFaceDescription_t
{
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unsigned
x
;
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unsigned
y
;
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nvwarpFaceID_t
to
;
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nvwarpFaceID_t
up
;
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}
nvwarpFaceDescription_t
;
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nvwarpResult
nvwarpIntoCubemap
(
nvwarpHandle
han,
cudaStream_t
stream, cudaTextureObject_t srcTex,
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const
nvwarpFaceDescription_t
faceDesc[6],
unsigned
faceDim,
int
interpolateEdges,
void
*dstAddr,
size_t
dstRowBytes);
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// Face descriptions for various popular cube map formats.
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// nvwarpFaceDescription_t HCross[6] = {
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// { faceDim * 0, faceDim * 1, NVWARP_LEFT, NVWARP_TOP },
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// { faceDim * 1, faceDim * 1, NVWARP_FRONT, NVWARP_TOP },
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// { faceDim * 2, faceDim * 1, NVWARP_RIGHT, NVWARP_TOP },
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// { faceDim * 3, faceDim * 1, NVWARP_BACK, NVWARP_TOP },
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// { faceDim * 1, faceDim * 0, NVWARP_TOP, NVWARP_BACK },
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// { faceDim * 1, faceDim * 2, NVWARP_BOTTOM, NVWARP_FRONT },
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// };
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// nvwarpFaceDescription_t Continuous2x3[6] = {
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// { faceDim * 0, faceDim * 0, NVWARP_LEFT, NVWARP_TOP },
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// { faceDim * 1, faceDim * 0, NVWARP_FRONT, NVWARP_TOP },
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// { faceDim * 2, faceDim * 0, NVWARP_RIGHT, NVWARP_TOP },
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// { faceDim * 0, faceDim * 1, NVWARP_TOP, NVWARP_LEFT },
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// { faceDim * 1, faceDim * 1, NVWARP_BACK, NVWARP_LEFT },
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// { faceDim * 2, faceDim * 1, NVWARP_BOTTOM, NVWARP_LEFT },
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// };
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// nvwarpFaceDescription_t Pano2VR2x3[6] = {
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// { faceDim * 0, faceDim * 0, NVWARP_LEFT, NVWARP_TOP },
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// { faceDim * 1, faceDim * 0, NVWARP_FRONT, NVWARP_TOP },
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// { faceDim * 2, faceDim * 0, NVWARP_RIGHT, NVWARP_TOP },
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// { faceDim * 0, faceDim * 1, NVWARP_BACK, NVWARP_TOP },
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// { faceDim * 1, faceDim * 1, NVWARP_TOP, NVWARP_BACK },
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// { faceDim * 2, faceDim * 1, NVWARP_BOTTOM, NVWARP_FRONT },
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// };
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// nvwarpFaceDescription_t F2x3[6] = {
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// { faceDim * 0, faceDim * 0, NVWARP_FRONT, NVWARP_TOP },
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// { faceDim * 1, faceDim * 0, NVWARP_BACK, NVWARP_TOP },
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// { faceDim * 2, faceDim * 0, NVWARP_TOP, NVWARP_BACK },
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// { faceDim * 0, faceDim * 1, NVWARP_BOTTOM, NVWARP_FRONT },
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// { faceDim * 1, faceDim * 1, NVWARP_LEFT, NVWARP_TOP },
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// { faceDim * 2, faceDim * 1, NVWARP_RIGHT, NVWARP_TOP },
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// };
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // __NVWARP_CUBEMAP__
NVWARP_TOP
@ NVWARP_TOP
Toward the left face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:37
NVWARP_BOTTOM
@ NVWARP_BOTTOM
Toward the top face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:38
NVWARP_BACK
@ NVWARP_BACK
Toward the right face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:35
cudaStream_t
struct CUstream_st * cudaStream_t
Forward declaration of cudaStream_t.
Definition:
includes/nvbufsurftransform.h:40
nvwarpHandle
struct nvwarpObject * nvwarpHandle
Opaque definition of a pointer to the Warp360 state.
Definition:
includes/NVWarp360.h:255
nvwarpFaceDescription_t::up
nvwarpFaceID_t up
The ID of the look-at direction for the face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:48
nvwarpFaceID_t
nvwarpFaceID_t
This ID is used to identify both the look-at direction and the up direction for each face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:32
nvwarpFaceDescription_t::y
unsigned y
The left edge of the face in the buffer.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:46
NVWARP_RIGHT
@ NVWARP_RIGHT
Toward the front face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:34
nvwarpResult
nvwarpResult
Error code enumerations for NVWarp360.
Definition:
includes/NVWarp360.h:50
NVWARP_LEFT
@ NVWARP_LEFT
Toward the back face.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:36
nvwarpFaceDescription_t::x
unsigned x
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:45
NVWARP_FRONT
@ NVWARP_FRONT
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:33
nvwarpFaceDescription_t::to
nvwarpFaceID_t to
The top edge of the face in the buffer.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:47
nvwarpIntoCubemap
nvwarpResult nvwarpIntoCubemap(nvwarpHandle han, cudaStream_t stream, cudaTextureObject_t srcTex, const nvwarpFaceDescription_t faceDesc[6], unsigned faceDim, int interpolateEdges, void *dstAddr, size_t dstRowBytes)
Generate a cube map.
nvwarpFaceDescription_t
There is a description for each of the 6 faces.
Definition:
sources/libs/nvdewarper/Warp360/src/NVWarpCubeMap.h:44
nvwarpFaceDescription_t
struct nvwarpFaceDescription_t nvwarpFaceDescription_t
There is a description for each of the 6 faces.
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© 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
NVIDIA Confidential | Subject to Change | For test and development only.
Wed Oct 28 2026 12:02:33 | PR-09318-R32