(Latest Version)

Program Listing for File data_loader_module.hpp

Return to documentation for file (morpheus/_lib/include/morpheus/modules/data_loader_module.hpp)

Copy
Copied!
            

/* * SPDX-FileCopyrightText: Copyright (c) 2021-2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "morpheus/io/data_loader.hpp" #include <mrc/modules/properties/persistent.hpp> #include <mrc/modules/segment_modules.hpp> #include <nlohmann/json.hpp> #include <string> namespace morpheus { #pragma GCC visibility push(default) class DataLoaderModule : public mrc::modules::SegmentModule, public mrc::modules::PersistentModule { using type_t = DataLoaderModule; public: ~DataLoaderModule() override = default; DataLoaderModule(std::string module_name); DataLoaderModule(std::string module_name, nlohmann::json _config); protected: void initialize(mrc::segment::Builder& builder) override; std::string module_type_name() const override; private: static const std::string s_config_schema; // NOLINT DataLoader m_data_loader{}; }; #pragma GCC visibility pop } // namespace morpheus

© Copyright 2023, NVIDIA. Last updated on Apr 11, 2023.