NVIDIA NvNeural SDK
2022.2
GPU inference framework for NVIDIA Nsight Deep Learning Designer
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Key-value store for binary data such as precompiled kernels. More...
#include <nvneural/CodeGenTypes.h>
Public Types | |
using | ResourceId = std::uint32_t |
Unique identifier for a resource. More... | |
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using | RefCount = std::uint32_t |
Typedef used to track the number of active references to an object. | |
using | TypeId = std::uint64_t |
Every interface must define a unique TypeId. This should be randomized. | |
Public Member Functions | |
virtual NeuralResult | getResource (ResourceId resourceId, const void **ppBufferOut, std::size_t *pBufferSizeOut) const noexcept=0 |
Retrieves a buffer that was stored in this dictionary. More... | |
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virtual RefCount | addRef () const noexcept=0 |
Increments the object's reference count. More... | |
virtual const void * | queryInterface (TypeId interface) const noexcept=0 |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
virtual void * | queryInterface (TypeId interface) noexcept=0 |
Retrieves a new object interface pointer. More... | |
virtual RefCount | release () const noexcept=0 |
Decrements the object's reference count and destroy the object if the reference count reaches zero. More... | |
Static Public Attributes | |
static const IRefObject::TypeId | typeID = 0xf8aa3818beae88d2ul |
Interface TypeId for InterfaceOf purposes. | |
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static const TypeId | typeID = 0x14ecc3f9de638e1dul |
Interface TypeId for InterfaceOf purposes. | |
Additional Inherited Members | |
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virtual | ~IRefObject ()=default |
A protected destructor prevents accidental stack-allocation of IRefObjects or use with other smart pointer classes like std::unique_ptr. | |
Key-value store for binary data such as precompiled kernels.
using nvneural::IResourceDictionary::ResourceId = std::uint32_t |
Unique identifier for a resource.
Depending on the specific dictionary implementation, multiple IDs may point to the same binary data, but each ID will reference only one resource in the object.
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pure virtualnoexcept |
Retrieves a buffer that was stored in this dictionary.
resourceId | Handle identifying the resource |
ppBufferOut | Address of a const void* that will point to the buffer |
pBufferSizeOut | Address of a size_t that will contain the buffer size in bytes |
If the resource ID is invalid, neither ppBufferOut nor pBufferSizeOut will be updated.