Installation and Setup

Installation and Setup Essentials for NVIDIA Nsight Visual Studio Code Edition

1. Installation and Setup Essentials

To reduce the chance of encountering problems when installing the NVIDIA Nsight Visual Studio Code Edition tools, consider several items in advance. For example, determine whether you want to run the tools on one machine and debug your application on another, or if you will debug on a single machine. Performing remote debugging can be advantageous because the Visual Studio environment will continue to run on the host machine even if the target machine has to be rebooted because an application crash.

Remote debugging allows you to debug over a network, which means that a target machine can be made easily available to a development team, or to members who do not have physical access to the target GPU.

Before You Start

Task For more information, see...
Install the prerequisite software.

You must have the prerequisite software on your host and target machines, using the versions recommended in the release notes for a qualified experience:

Review the hardware and software requirements for the product to make sure that you have the minimum or recommended configurations. System Requirements for NVIDIA® Nsight™ Visual Studio Code software.
Review the overview of installation procedures to make sure you understand the ways that you can configure your development system. Target and Host Setup.

 

2. System Requirements for NVIDIA Nsight VSCE Software

  Minimum Recommended
Host Operating Systems

Nsight VSCE is based on cuda-gdb, which supports the CUDA Toolkit supported Windows and Linux operating systems as well as the cuda-gdb supported macOS's.

Note that Windows and macOS cannot be used as a target operating system (see below). These OSes are supported only as a host and only when paired with Remote-SSH as described in the Target and Host Setup

For more information on remote debugging (where the host is different than the target), please visit cuda-gdb's remote debugging documentation.

Minimum or higher

Target Operating System

Nsight VSCE is based on  cuda-gdb , which supports the CUDA Toolkitsupported Linux OS's as debugging targets, specifically Linux x86 and Linux arm (SBSA).

For information on remote debugging (where the host is different than the target), please visit cuda-gdb's remote debugging documentation.

Minimum or higher

CPU

Intel(R) Pentium(R) Dual-core CPU or equivalent @ 1.6 GHz minimum

Intel(R) >Pentium(R) Dual-core CPU or equivalent@ 2.2 GHz or higher

Memory

2 GB minimum

2 GB or more

Hard Disk Space

330 MB for NVIDIA Nsight™ VSCE software

On a 64-bit machine with NVIDIA Nsight™ VSCE Host software: 330 MB plus space for your project files.

If using remote machine to run/debug target application, remote machine: 240 MB plus space for the debug version of your target application.

Target Machine GPU Hardware

Supported CUDA-Enabled GPUs lists of all CUDA-enabled devices along with their compute capability.

Supported Compute Capabilities gives the technical specifications of each compute capability.

Latest supported NVIDIA GPU

Software

CUDA Toolkit

You must install an NVIDIA CUDA Toolkit that supports NVIDIA Nsight™ VSCE.

Please see the release notes for the recommended CUDA Toolkit version.

Display Driver

You must install an NVIDIA display driver that supports NVIDIA Nsight™ VSCE.

Typically, this comes with the NVIDIA CUDA Toolkit and can be installed as a CUDA Toolkit option.

Please see the release notes for the recommended NVIDIA display driver version.

IDE Host

The Nsight VSCE extension requires an integrated development environment host: Microsoft Visual Studio Code

Please see the release notes for the recommended Microsoft Visual Studio Code version.

NVIDIA Nsight Visual Studio Code Edition supports four flexible hardware configurations:

  • Single GPU System.
  • Dual GPU System.
  • Two systems, each with one GPU.
  • Notebook equipped with NVIDIA Optimus technology.

2.1. Compute Debugger Supported Configurations

NVIDIA Nsight Visual Studio Code Edition support for NVIDIA GPUs is dependent on the associated CUDA Toolkit support for those GPUs. Please refer to the CUDA Toolkit documentation for supported GPU SMs.

3. How To: Install NVIDIA Nsight Visual Studio Code Edition

The NVIDIA Nsight Visual Studio Code Edition is an extension to Microsoft Visual Studio Code which supports GPU computing by providing

  • Declarative language configuration for CUDA syntax highlighting, bracket matching, code folding, auto-indention, etc.

  • C++ language server extensions to support CUDA-specific language features.

  • Debugger views to provide CUDA-specific debugging information.

  • IDE extensions to add productivity enhancements to the VS Code environment.

To begin, you simply need to download and install the Nsight VSCE extension.

3.1. Install the NVIDIA Nsight VSCE Software

The Nsight VSCE extension can be installed directly from within Visual Studio Code via the Extensions tab.

  1. Search for Nsight in the Extensions tab.

  2. Press Install to add the extension to Visual Studio Code.

Alternatively, you can download the extension from the Visual Studio Marketplace.

  1. Search for Nsight.

  2. Click Download Extension to download a VSIX file.

  3. In the Extensions tab execute the Install from VSIX... command. This command can also be run from the Microsoft Visual Studio Code  Command Palette.

  4. Browse to the downloaded VSIX file, select it, and click Install.

4. Target and Host Setup

NVIDIA Nsight™ VSCE allows you to debug your applications in two different ways:

  • Local debugging, in which the host and target are on the same machine.

  • Remote debugging, in which the host and target are on two different machines.

4.1. Local Debugging

If you configure your system for local debugging, you will use a single computer to build the project and run the application to be debugged. This means that you will need to have one or more GPUs in your computer, and must meet minimum requirements. Note that CUDA debugging only requires one GPU.

Supported target machine (including local debugging) platforms are Linux x86 and Linux arm (SBSA).

See System Requirements for a list of supported GPUs and platforms.

4.2. Remote Debugging

If you choose to configure your systems for remote debugging, you will use one computer as the host machine. The host machine will run Visual Studio Code to build your project, as well as to launch debugging sessions.

Meanwhile, a separate computer is configured as the target machine. The target will run the application to be debugged.

To perform remote debugging first install the Remote-SSH  Visual Studio Code extension. Use Remote-SSH to connect to the target machine to edit, build, and debug your project, similarly to if the project were local. For more information on developing projects remotely via Remote-SSH, see Remote Development using SSH and the Remote Development over SSH tutorial.

Performing remote debugging this way can be advantageous because the Visual Studio environment will continue to run on the host machine, even if the target machine has to be rebooted because of an application crash. Remote debugging also allows you to debug over a network, which means that a target machine can be made easily available to a development team, or to members who do not have physical access to the target GPU.

5. Install the NVIDIA Display Driver

It is recommended that you download and install the NVIDIA display driver for the installed CUDA Toolkit. See the release notes for more information.

If you have an NVIDIA graphics card installed on your target machine, you probably already have an NVIDIA display driver. However, NVIDIA Nsight Visual Studio Code Edition requires an updated version of the driver in order to function properly. Please see the latest release notes for compatible driver versions.

Also review the System Requirements (Target Machine GPU Hardware) to ensure that your GPU is supported.

6. Working with Samples

CUDA Samples can be downloaded for use with NVIDIA Nsight Visual Studio Code Edition tools via the NVIDIA CUDA Toolkit or the NVIDIA/cuda-samples repository on GitHub.

Notices

Notice

NVIDIA® Nsight™ Application Development Environment for Heterogeneous Platforms, Visual Studio Code Edition 2023.1.0 User GuideSend Feedback

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