6.10. Direct3D 9 Interoperability [DEPRECATED]
This section describes deprecated Direct3D 9 interoperability functions.
Enumerations
- cudaD3D9MapFlags
CUDA D3D9 Map Flags.
- cudaD3D9RegisterFlags
CUDA D3D9 Register Flags.
Functions
- __host__ cudaError_t cudaD3D9Begin(IDirect3DDevice9 *pDevice)
- __host__ cudaError_t cudaD3D9End(void)
- __host__ cudaError_t cudaD3D9MapResources(int count, IDirect3DResource9 **ppResources)
Map Direct3D resources for access by CUDA.
- __host__ cudaError_t cudaD3D9MapVertexBuffer(void **dptr, IDirect3DVertexBuffer9 *pVB)
- __host__ cudaError_t cudaD3D9RegisterResource(IDirect3DResource9 *pResource, unsigned int flags)
Registers a Direct3D resource for access by CUDA.
- __host__ cudaError_t cudaD3D9RegisterVertexBuffer(IDirect3DVertexBuffer9 *pVB)
- __host__ cudaError_t cudaD3D9ResourceGetMappedArray(cudaArray **ppArray, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get an array through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
- __host__ cudaError_t cudaD3D9ResourceGetMappedPitch(size_t *pPitch, size_t *pPitchSlice, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the pitch of a subresource of a Direct3D resource which has been mapped for access by CUDA.
- __host__ cudaError_t cudaD3D9ResourceGetMappedPointer(void **pPointer, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get a pointer through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
- __host__ cudaError_t cudaD3D9ResourceGetMappedSize(size_t *pSize, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the size of a subresource of a Direct3D resource which has been mapped for access by CUDA.
- __host__ cudaError_t cudaD3D9ResourceGetSurfaceDimensions(size_t *pWidth, size_t *pHeight, size_t *pDepth, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the dimensions of a registered Direct3D surface.
- __host__ cudaError_t cudaD3D9ResourceSetMapFlags(IDirect3DResource9 *pResource, unsigned int flags)
Set usage flags for mapping a Direct3D resource.
- __host__ cudaError_t cudaD3D9UnmapResources(int count, IDirect3DResource9 **ppResources)
Unmap Direct3D resources for access by CUDA.
- __host__ cudaError_t cudaD3D9UnmapVertexBuffer(IDirect3DVertexBuffer9 *pVB)
- __host__ cudaError_t cudaD3D9UnregisterResource(IDirect3DResource9 *pResource)
Unregisters a Direct3D resource for access by CUDA.
- __host__ cudaError_t cudaD3D9UnregisterVertexBuffer(IDirect3DVertexBuffer9 *pVB)
6.10.1. Enumerations
-
enum cudaD3D9MapFlags
CUDA D3D9 Map Flags.
Values:
-
enumerator cudaD3D9MapFlagsNone
Default; Assume resource can be read/written.
-
enumerator cudaD3D9MapFlagsReadOnly
CUDA kernels will not write to this resource.
-
enumerator cudaD3D9MapFlagsWriteDiscard
CUDA kernels will only write to and will not read from this resource.
-
enumerator cudaD3D9MapFlagsNone
6.10.2. Functions
-
__host__ cudaError_t cudaD3D9Begin(IDirect3DDevice9 *pDevice)
-
__host__ cudaError_t cudaD3D9End(void)
-
__host__ cudaError_t cudaD3D9MapResources(int count, IDirect3DResource9 **ppResources)
Map Direct3D resources for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Maps the
countDirect3D resources inppResourcesfor access by CUDA.The resources in
ppResourcesmay be accessed in CUDA kernels until they are unmapped. Direct3D should not access any resources while they are mapped by CUDA. If an application does so, the results are undefined.This function provides the synchronization guarantee that any Direct3D calls issued before cudaD3D9MapResources() will complete before any CUDA kernels issued after cudaD3D9MapResources() begin.
If any of
ppResourceshave not been registered for use with CUDA or ifppResourcescontains any duplicate entries then cudaErrorInvalidResourceHandle is returned. If any ofppResourcesare presently mapped for access by CUDA then cudaErrorUnknown is returned.See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
count – - Number of resources to map for CUDA
ppResources – - Resources to map for CUDA
- Returns
cudaSuccess, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9MapVertexBuffer(void **dptr, IDirect3DVertexBuffer9 *pVB)
-
__host__ cudaError_t cudaD3D9RegisterResource(IDirect3DResource9 *pResource, unsigned int flags)
Registers a Direct3D resource for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Registers the Direct3D resource
pResourcefor access by CUDA.If this call is successful, then the application will be able to map and unmap this resource until it is unregistered through cudaD3D9UnregisterResource(). Also on success, this call will increase the internal reference count on
pResource. This reference count will be decremented when this resource is unregistered through cudaD3D9UnregisterResource().This call potentially has a high-overhead and should not be called every frame in interactive applications.
The type of
pResourcemust be one of the following.::IDirect3DVertexBuffer9: No notes.
::IDirect3DIndexBuffer9: No notes.
::IDirect3DSurface9: Only stand-alone objects of type ::IDirect3DSurface9 may be explicitly shared. In particular, individual mipmap levels and faces of cube maps may not be registered directly. To access individual surfaces associated with a texture, one must register the base texture object.
::IDirect3DBaseTexture9: When a texture is registered, all surfaces associated with all mipmap levels of all faces of the texture will be accessible to CUDA.
The
flagsargument specifies the mechanism through which CUDA will access the Direct3D resource. The following value is allowed:cudaD3D9RegisterFlagsNone: Specifies that CUDA will access this resource through a
void*. The pointer, size, and pitch for each subresource of this resource may be queried through cudaD3D9ResourceGetMappedPointer(), cudaD3D9ResourceGetMappedSize(), and cudaD3D9ResourceGetMappedPitch() respectively. This option is valid for all resource types.
Not all Direct3D resources of the above types may be used for interoperability with CUDA. The following are some limitations:
The primary rendertarget may not be registered with CUDA.
Resources allocated as shared may not be registered with CUDA.
Any resources allocated in ::D3DPOOL_SYSTEMMEM or ::D3DPOOL_MANAGED may not be registered with CUDA.
Textures which are not of a format which is 1, 2, or 4 channels of 8, 16, or 32-bit integer or floating-point data cannot be shared.
Surfaces of depth or stencil formats cannot be shared.
If Direct3D interoperability is not initialized on this context, then cudaErrorInvalidDevice is returned. If
pResourceis of incorrect type (e.g, is a non-stand-alone ::IDirect3DSurface9) or is already registered, then cudaErrorInvalidResourceHandle is returned. IfpResourcecannot be registered then cudaErrorUnknown is returned.See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pResource – - Resource to register
flags – - Parameters for resource registration
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9RegisterVertexBuffer(IDirect3DVertexBuffer9 *pVB)
-
__host__ cudaError_t cudaD3D9ResourceGetMappedArray(cudaArray **ppArray, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get an array through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Returns in
*pArrayan array through which the subresource of the mapped Direct3D resourcepResource, which corresponds tofaceandlevelmay be accessed. The value set inpArraymay change every time thatpResourceis mapped.If
pResourceis not registered then cudaErrorInvalidResourceHandle is returned. IfpResourcewas not registered with usage flags cudaD3D9RegisterFlagsArray, then cudaErrorInvalidResourceHandle is returned. IfpResourceis not mapped, then cudaErrorUnknown is returned.For usage requirements of
faceandlevelparameters, see cudaD3D9ResourceGetMappedPointer().Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
ppArray – - Returned array corresponding to subresource
pResource – - Mapped resource to access
face – - Face of resource to access
level – - Level of resource to access
- Returns
cudaSuccess, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9ResourceGetMappedPitch(size_t *pPitch, size_t *pPitchSlice, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the pitch of a subresource of a Direct3D resource which has been mapped for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Returns in
*pPitchand*pPitchSlicethe pitch and Z-slice pitch of the subresource of the mapped Direct3D resourcepResource, which corresponds tofaceandlevel. The values set inpPitchandpPitchSlicemay change every time thatpResourceis mapped.The pitch and Z-slice pitch values may be used to compute the location of a sample on a surface as follows.
For a 2D surface, the byte offset of the sample at position x, y from the base pointer of the surface is:
y * pitch + (bytes per pixel) * x
For a 3D surface, the byte offset of the sample at position x, y, z from the base pointer of the surface is:
z* slicePitch + y * pitch + (bytes per pixel) * x
Both parameters
pPitchandpPitchSliceare optional and may be set to NULL.If
pResourceis not of type ::IDirect3DBaseTexture9 or one of its sub-types or ifpResourcehas not been registered for use with CUDA, then cudaErrorInvalidResourceHandle is returned. IfpResourcewas not registered with usage flags cudaD3D9RegisterFlagsNone, then cudaErrorInvalidResourceHandle is returned. IfpResourceis not mapped for access by CUDA then cudaErrorUnknown is returned.For usage requirements of
faceandlevelparameters, see cudaD3D9ResourceGetMappedPointer().See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pPitch – - Returned pitch of subresource
pPitchSlice – - Returned Z-slice pitch of subresource
pResource – - Mapped resource to access
face – - Face of resource to access
level – - Level of resource to access
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9ResourceGetMappedPointer(void **pPointer, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get a pointer through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Returns in
*pPointerthe base pointer of the subresource of the mapped Direct3D resourcepResource, which corresponds tofaceandlevel. The value set inpPointermay change every time thatpResourceis mapped.If
pResourceis not registered, then cudaErrorInvalidResourceHandle is returned. IfpResourcewas not registered with usage flags cudaD3D9RegisterFlagsNone, then cudaErrorInvalidResourceHandle is returned. IfpResourceis not mapped, then cudaErrorUnknown is returned.If
pResourceis of type ::IDirect3DCubeTexture9, thenfacemust one of the values enumerated by type ::D3DCUBEMAP_FACES. For all other types,facemust be 0. Iffaceis invalid, then cudaErrorInvalidValue is returned.If
pResourceis of type ::IDirect3DBaseTexture9, thenlevelmust correspond to a valid mipmap level. Only mipmap level 0 is supported for now. For all other typeslevelmust be 0. Iflevelis invalid, then cudaErrorInvalidValue is returned.See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pPointer – - Returned pointer corresponding to subresource
pResource – - Mapped resource to access
face – - Face of resource to access
level – - Level of resource to access
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9ResourceGetMappedSize(size_t *pSize, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the size of a subresource of a Direct3D resource which has been mapped for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Returns in
*pSizethe size of the subresource of the mapped Direct3D resourcepResource, which corresponds tofaceandlevel. The value set inpSizemay change every time thatpResourceis mapped.If
pResourcehas not been registered for use with CUDA then cudaErrorInvalidResourceHandle is returned. IfpResourcewas not registered with usage flags cudaD3D9RegisterFlagsNone, then cudaErrorInvalidResourceHandle is returned. IfpResourceis not mapped for access by CUDA then cudaErrorUnknown is returned.For usage requirements of
faceandlevelparameters, see cudaD3D9ResourceGetMappedPointer().See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pSize – - Returned size of subresource
pResource – - Mapped resource to access
face – - Face of resource to access
level – - Level of resource to access
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9ResourceGetSurfaceDimensions(size_t *pWidth, size_t *pHeight, size_t *pDepth, IDirect3DResource9 *pResource, unsigned int face, unsigned int level)
Get the dimensions of a registered Direct3D surface.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Returns in
*pWidth,*pHeight, and*pDepththe dimensions of the subresource of the mapped Direct3D resourcepResourcewhich corresponds tofaceandlevel.Since anti-aliased surfaces may have multiple samples per pixel, it is possible that the dimensions of a resource will be an integer factor larger than the dimensions reported by the Direct3D runtime.
The parameters
pWidth,pHeight, andpDepthare optional. For 2D surfaces, the value returned in*pDepthwill be 0.If
pResourceis not of type ::IDirect3DBaseTexture9 or ::IDirect3DSurface9 or ifpResourcehas not been registered for use with CUDA, then cudaErrorInvalidResourceHandle is returned.For usage requirements of
faceandlevelparameters, see cudaD3D9ResourceGetMappedPointer.Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pWidth – - Returned width of surface
pHeight – - Returned height of surface
pDepth – - Returned depth of surface
pResource – - Registered resource to access
face – - Face of resource to access
level – - Level of resource to access
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle,
-
__host__ cudaError_t cudaD3D9ResourceSetMapFlags(IDirect3DResource9 *pResource, unsigned int flags)
Set usage flags for mapping a Direct3D resource.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Set flags for mapping the Direct3D resource
pResource.Changes to flags will take effect the next time
pResourceis mapped. Theflagsargument may be any of the following:cudaD3D9MapFlagsNone: Specifies no hints about how this resource will be used. It is therefore assumed that this resource will be read from and written to by CUDA kernels. This is the default value.
cudaD3D9MapFlagsReadOnly: Specifies that CUDA kernels which access this resource will not write to this resource.
cudaD3D9MapFlagsWriteDiscard: Specifies that CUDA kernels which access this resource will not read from this resource and will write over the entire contents of the resource, so none of the data previously stored in the resource will be preserved.
If
pResourcehas not been registered for use with CUDA, then cudaErrorInvalidResourceHandle is returned. IfpResourceis presently mapped for access by CUDA, then cudaErrorUnknown is returned.See also
::cudaInteropResourceSetMapFlags
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pResource – - Registered resource to set flags for
flags – - Parameters for resource mapping
- Returns
cudaSuccess, cudaErrorInvalidValue, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9UnmapResources(int count, IDirect3DResource9 **ppResources)
Unmap Direct3D resources for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Unmaps the
countDirect3D resources inppResources.This function provides the synchronization guarantee that any CUDA kernels issued before cudaD3D9UnmapResources() will complete before any Direct3D calls issued after cudaD3D9UnmapResources() begin.
If any of
ppResourceshave not been registered for use with CUDA or ifppResourcescontains any duplicate entries, then cudaErrorInvalidResourceHandle is returned. If any ofppResourcesare not presently mapped for access by CUDA then cudaErrorUnknown is returned.See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
count – - Number of resources to unmap for CUDA
ppResources – - Resources to unmap for CUDA
- Returns
cudaSuccess, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9UnmapVertexBuffer(IDirect3DVertexBuffer9 *pVB)
-
__host__ cudaError_t cudaD3D9UnregisterResource(IDirect3DResource9 *pResource)
Unregisters a Direct3D resource for access by CUDA.
- Deprecated:
This function is deprecated as of CUDA 3.0.
Unregisters the Direct3D resource
pResourceso it is not accessible by CUDA unless registered again.If
pResourceis not registered, then cudaErrorInvalidResourceHandle is returned.See also
Note
Note that this function may also return error codes from previous, asynchronous launches.
- Parameters
pResource – - Resource to unregister
- Returns
cudaSuccess, cudaErrorInvalidResourceHandle, cudaErrorUnknown
-
__host__ cudaError_t cudaD3D9UnregisterVertexBuffer(IDirect3DVertexBuffer9 *pVB)