Here is a list of all struct and union fields with links to the structures/unions they belong to:
- o -
- Offset : NV_D3D11_META_COMMAND_RESOURCE
- offset : NV_EDID_V3
- OffsetRtIndexByVpIndex : NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5, NVAPI_D3D12_PSO_GEOMETRY_SHADER_DESC_V5
- offsetTexChannels : NV_SCANOUT_INTENSITY_DATA_V2
- offsetTexture : NV_SCANOUT_INTENSITY_DATA_V2
- ommAttachment : _NVAPI_D3D12_RAYTRACING_GEOMETRY_OMM_TRIANGLES_DESC
- ommTriangles : _NVAPI_D3D12_RAYTRACING_GEOMETRY_DESC_EX
- opacityMicromapArray : _NVAPI_D3D12_RAYTRACING_GEOMETRY_OMM_ATTACHMENT_DESC, _NVAPI_RELOCATE_RAYTRACING_OPACITY_MICROMAP_ARRAY_PARAMS_V1
- opacityMicromapBaseLocation : _NVAPI_D3D12_RAYTRACING_GEOMETRY_OMM_ATTACHMENT_DESC
- opacityMicromapIndexBuffer : _NVAPI_D3D12_RAYTRACING_GEOMETRY_OMM_ATTACHMENT_DESC
- opacityMicromapIndexFormat : _NVAPI_D3D12_RAYTRACING_GEOMETRY_OMM_ATTACHMENT_DESC
- opcode : NvShaderExtnStruct
- osRenderQueueEndTime : _NV_LATENCY_RESULT_PARAMS::FrameReport
- osRenderQueueStartTime : _NV_LATENCY_RESULT_PARAMS::FrameReport
- outConfig : _NVVIOCONFIG_V1, _NVVIOCONFIG_V2, _NVVIOCONFIG_V3
- outFlags : NVAPI_UAV_INFO_V2
- outputArea : _NVVIOOUTPUTCONFIG_V1, _NVVIOOUTPUTCONFIG_V2, _NVVIOOUTPUTCONFIG_V3
- outputId : NVVIOTOPOLOGYTARGET
- OutputPrepool : NV_META_COMMAND_CONVOLUTION_FUSE_DESC
- outputRegion : _NVVIOOUTPUTCONFIG_V1, _NVVIOOUTPUTCONFIG_V2, _NVVIOOUTPUTCONFIG_V3
- OutputResource : NV_D3D11_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC, NV_D3D11_META_COMMAND_EXECUTE_GEMM_DESC, NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC, NV_D3D12_META_COMMAND_EXECUTE_GEMM_DESC
- outputVideoLocked : _NVVIOOUTPUTSTATUS
- outStatus : _NVVIOSTATUS
- ov : _NV_GPU_PERF_PSTATES20_INFO_V2
- overlapX : _NV_MOSAIC_GRID_TOPO_DISPLAY_V1, _NV_MOSAIC_GRID_TOPO_DISPLAY_V2, NV_MOSAIC_TOPO_DETAILS, NV_MOSAIC_TOPOLOGY
- overlapY : _NV_MOSAIC_GRID_TOPO_DISPLAY_V1, _NV_MOSAIC_GRID_TOPO_DISPLAY_V2, NV_MOSAIC_TOPO_DETAILS, NV_MOSAIC_TOPOLOGY
- ownerId : _NVVIOCAPS
- ownerType : _NVVIOCAPS