, including all inherited members.
appRequestExit() | NvAppBase | [protected] |
characterInput(uint8_t c)=0 | NvInputCallbacks | [pure virtual] |
configurationCallback(NvEGLConfiguration &config) | NvAppBase | [inline, virtual] |
createStopWatch() | NvAppBase | |
draw(void) | NvAppBase | [inline, virtual] |
focusChanged(bool focused) | NvAppBase | [inline, virtual] |
forceLinkHack() | NvAppBase | |
gamepadChanged(uint32_t changedPadFlags)=0 | NvInputCallbacks | [pure virtual] |
getGLContext() | NvAppBase | [inline] |
getPlatformContext() | NvAppBase | [inline] |
getRequestedWindowSize(int32_t &width, int32_t &height) | NvAppBase | [inline, virtual] |
handleCharacterInput(uint8_t c) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
handleGamepadButtonChanged(uint32_t button, bool down) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
handleGamepadChanged(uint32_t changedPadFlags) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
handleKeyInput(uint32_t code, NvKeyActionType::Enum action) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
handlePointerInput(NvInputDeviceType::Enum device, NvPointerActionType::Enum action, uint32_t modifiers, int32_t count, NvPointerEvent *points) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
initRendering(void) | NvAppBase | [inline, virtual] |
isExiting() | NvAppBase | [inline, protected] |
isMobilePlatform() | NvAppBase | [inline] |
keyInput(uint32_t code, NvKeyActionType::Enum action)=0 | NvInputCallbacks | [pure virtual] |
m_height | NvAppBase | [protected] |
m_width | NvAppBase | [protected] |
mainLoop() | NvAppBase | [virtual] |
NvAppBase(NvPlatformContext *platform, const char *appTitle) | NvAppBase | |
pointerInput(NvInputDeviceType::Enum device, NvPointerActionType::Enum action, uint32_t modifiers, int32_t count, NvPointerEvent *points)=0 | NvInputCallbacks | [pure virtual] |
queryPerformanceCounter() | NvAppBase | |
queryPerformanceCounterFrequency() | NvAppBase | |
reshape(int32_t width, int32_t height) | NvAppBase | [inline, virtual] |
setGLContext(NvGLAppContext *context) | NvAppBase | [inline] |
showDialog(const char *title, const char *contents, bool exitApp) | NvAppBase | |
shutdownRendering(void) | NvAppBase | [inline, virtual] |
update(void) | NvAppBase | [inline, virtual] |
writeLogFile(const std::string &path, bool append, const char *fmt,...) | NvAppBase | |
writeScreenShot(int32_t width, int32_t height, const uint8_t *data, const std::string &path) | NvAppBase | |
~NvAppBase() | NvAppBase | [virtual] |