, including all inherited members.
| appRequestExit() | NvAppBase | [protected] |
| characterInput(uint8_t c)=0 | NvInputCallbacks | [pure virtual] |
| configurationCallback(NvEGLConfiguration &config) | NvAppBase | [inline, virtual] |
| createStopWatch() | NvAppBase | |
| draw(void) | NvAppBase | [inline, virtual] |
| focusChanged(bool focused) | NvAppBase | [inline, virtual] |
| forceLinkHack() | NvAppBase | |
| gamepadChanged(uint32_t changedPadFlags)=0 | NvInputCallbacks | [pure virtual] |
| getGLContext() | NvAppBase | [inline] |
| getPlatformContext() | NvAppBase | [inline] |
| getRequestedWindowSize(int32_t &width, int32_t &height) | NvAppBase | [inline, virtual] |
| handleCharacterInput(uint8_t c) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
| handleGamepadButtonChanged(uint32_t button, bool down) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
| handleGamepadChanged(uint32_t changedPadFlags) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
| handleKeyInput(uint32_t code, NvKeyActionType::Enum action) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
| handlePointerInput(NvInputDeviceType::Enum device, NvPointerActionType::Enum action, uint32_t modifiers, int32_t count, NvPointerEvent *points) (defined in NvAppBase) | NvAppBase | [inline, virtual] |
| initRendering(void) | NvAppBase | [inline, virtual] |
| isExiting() | NvAppBase | [inline, protected] |
| isMobilePlatform() | NvAppBase | [inline] |
| keyInput(uint32_t code, NvKeyActionType::Enum action)=0 | NvInputCallbacks | [pure virtual] |
| m_height | NvAppBase | [protected] |
| m_width | NvAppBase | [protected] |
| mainLoop() | NvAppBase | [virtual] |
| NvAppBase(NvPlatformContext *platform, const char *appTitle) | NvAppBase | |
| pointerInput(NvInputDeviceType::Enum device, NvPointerActionType::Enum action, uint32_t modifiers, int32_t count, NvPointerEvent *points)=0 | NvInputCallbacks | [pure virtual] |
| queryPerformanceCounter() | NvAppBase | |
| queryPerformanceCounterFrequency() | NvAppBase | |
| reshape(int32_t width, int32_t height) | NvAppBase | [inline, virtual] |
| setGLContext(NvGLAppContext *context) | NvAppBase | [inline] |
| showDialog(const char *title, const char *contents, bool exitApp) | NvAppBase | |
| shutdownRendering(void) | NvAppBase | [inline, virtual] |
| update(void) | NvAppBase | [inline, virtual] |
| writeLogFile(const std::string &path, bool append, const char *fmt,...) | NvAppBase | |
| writeScreenShot(int32_t width, int32_t height, const uint8_t *data, const std::string &path) | NvAppBase | |
| ~NvAppBase() | NvAppBase | [virtual] |