NvEGLConfiguration Struct Reference
[E]GL config representation. More...
#include <NvGLAppContext.h>
Public Member Functions | |
| NvEGLConfiguration (const NvGfxAPIVersion &_apiVer=NvGfxAPIVersionES2(), uint32_t r=8, uint32_t g=8, uint32_t b=8, uint32_t a=8, uint32_t d=24, uint32_t s=0) | |
| Inline all-elements constructor. | |
Public Attributes | |
| NvGfxAPIVersion | apiVer |
| API and version. | |
| uint32_t | redBits |
| red color channel depth in bits | |
| uint32_t | greenBits |
| green color channel depth in bits | |
| uint32_t | blueBits |
| blue color channel depth in bits | |
| uint32_t | alphaBits |
| alpha color channel depth in bits | |
| uint32_t | depthBits |
| depth buffer depth in bits | |
| uint32_t | stencilBits |
| stencil buffer depth in bits | |
Detailed Description
[E]GL config representation.Constructor & Destructor Documentation
| NvEGLConfiguration::NvEGLConfiguration | ( | const NvGfxAPIVersion & | _apiVer = NvGfxAPIVersionES2(), |
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| uint32_t | r = 8, |
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| uint32_t | g = 8, |
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| uint32_t | b = 8, |
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| uint32_t | a = 8, |
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| uint32_t | d = 24, |
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| uint32_t | s = 0 | |||
| ) | [inline] |
Inline all-elements constructor.
- Parameters:
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[in] _apiVer the API and version information [in] r the red color depth in bits [in] g the green color depth in bits [in] b the blue color depth in bits [in] a the alpha color depth in bits [in] d the depth buffer depth in bits [in] s the stencil buffer depth in bits
The documentation for this struct was generated from the following file: