Describes the context of a renderable object. More...
#include <NxApexRenderContext.h>
Public Attributes | |
| NxUserRenderResource * | renderResource |
| The renderable resource to be rendered. | |
| bool | isScreenSpace |
| The data is in screenspace and should use a screenspace projection that transforms X -1 to +1 and Y -1 to +1 with zbuffer disabled. | |
| physx::PxMat44 | local2world |
| Reverse world pose transform for this renderable. | |
| physx::PxMat44 | world2local |
| World pose transform for this renderable. | |
| const char * | renderMeshName |
| The name of the render mesh this context is associated with. | |
Describes the context of a renderable object.