Descriptor for creating a rendering mesh part. More...
#include <RenderMeshAsset.h>
Public Member Functions | |
| RenderMeshPartData (uint32_t _triCount, void *_data) | |
| Constructor. | |
Public Attributes | |
| uint32_t | triangleCount |
| Number of triangles in this mesh part. | |
| void * | userData |
| User definable pointer to part data, passed back to createTriangles. | |
Descriptor for creating a rendering mesh part.