PxClothTypes.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_CLOTH_TYPES
00032 #define PX_PHYSICS_NX_CLOTH_TYPES
00033 
00037 #include "PxPhysXConfig.h"
00038 #include "foundation/PxFlags.h"
00039 
00040 #include "foundation/PxVec3.h"
00041 
00042 #if !PX_DOXYGEN
00043 namespace physx
00044 {
00045 #endif
00046 
00053 struct PxClothFlag
00054 {
00055     enum Enum
00056     {
00057         eDEFAULT           = 0,      
00058         eCUDA              = (1<<0), 
00059         eGPU PX_DEPRECATED = eCUDA,  
00060         eSWEPT_CONTACT     = (1<<2), 
00061         eSCENE_COLLISION   = (1<<3), 
00062         eCOUNT             = 4       // internal use only
00063     };
00064 };
00065 
00066 typedef PxFlags<PxClothFlag::Enum,PxU16> PxClothFlags;
00067 PX_FLAGS_OPERATORS(PxClothFlag::Enum, PxU16)
00068 
00069 
00077 struct PxClothParticle
00078 {
00079     PxVec3 pos;         
00080     PxReal invWeight;   
00081 
00085     PxClothParticle() {}
00086     PxClothParticle(const PxVec3& pos_, PxReal invWeight_) 
00087         : pos(pos_), invWeight(invWeight_){}
00088 };
00089 
00095 struct PxClothParticleMotionConstraint
00096 {
00097     PxVec3 pos;         
00098     PxReal radius;      
00099 
00103     PxClothParticleMotionConstraint() {}
00104     PxClothParticleMotionConstraint(const PxVec3& p, PxReal r) 
00105         : pos(p), radius(r){}
00106 };
00107 
00113 struct PxClothParticleSeparationConstraint
00114 {
00115     PxVec3 pos;         
00116     PxReal radius;      
00117 
00121     PxClothParticleSeparationConstraint() {}
00122     PxClothParticleSeparationConstraint(const PxVec3& p, PxReal r) 
00123         : pos(p), radius(r){}
00124 };
00125 
00126 #if !PX_DOXYGEN
00127 } // namespace physx
00128 #endif
00129 
00131 #endif


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