How To


Topics for Android development tips and tricks that are covered in this chapter: 

Use the Tegra Android Samples Pack

Develop Apps Using the Android Application Lifecycle

Use the Android Accelerometer

Support Android Game Controllers

Develop OpenGL ES 2.0 Applications for Tegra

Optimize OpenGL ES 2.0 Performance for Tegra

FAQ: NativeActivity Input Crashes and ANRs

 

 

 

 

 

 

 


NVIDIA® GameWorks™ Documentation Rev. 1.0.200608 ©2014-2020. NVIDIA Corporation. All Rights Reserved.