# SPDX-FileCopyrightText: Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES.
# SPDX-FileCopyrightText: All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import math
import random
import warnings
from abc import ABC, abstractmethod
from typing import List, Optional, Tuple, Union
import torch
from einops import rearrange
from torch import Tensor
"""
This module defines utilities, including classes and functions, for domain
decomposition.
"""
[docs]
class BasePatching2D(ABC):
"""
Abstract base class for 2D image patching operations.
This class provides a foundation for implementing various image patching
strategies.
It handles basic parameter validation and provides default methods for
patching and fusing.
It is designed to be extensible to support different patching strategies.
Any new patching strategy for 2D images should inherit from this class and
implement the abstract methods.
Parameters
----------
img_shape : Tuple[int, int]
The height and width of the full input images :math:`(H, W)`.
patch_shape : Tuple[int, int]
The height and width of the patches to extract :math:`(H_p, W_p)`.
"""
def __init__(
self, img_shape: Tuple[int, int], patch_shape: Tuple[int, int]
) -> None:
# Check that img_shape and patch_shape are 2D
if len(img_shape) != 2:
raise ValueError(f"img_shape must be 2D, got {len(img_shape)}D")
if len(patch_shape) != 2:
raise ValueError(f"patch_shape must be 2D, got {len(patch_shape)}D")
# Make sure patches fit within the image
if any(p > i for p, i in zip(patch_shape, img_shape)):
warnings.warn(
f"Patch shape {patch_shape} is larger than "
f"image shape {img_shape}. "
f"Patches will be cropped to fit within the image."
)
self.img_shape = img_shape
self.patch_shape = tuple(min(p, i) for p, i in zip(patch_shape, img_shape))
[docs]
@abstractmethod
def apply(self, input: Tensor, **kwargs) -> Tensor:
"""
Apply the patching operation to a batch of full images.
Parameters
----------
input : Tensor
Batch of full input images of shape :math:`(B, C, H, W)`.
**kwargs : dict
Additional keyword arguments specific to the patching
implementation.
Returns
-------
Tensor
Patched tensor, shape depends on specific implementation.
"""
pass
[docs]
def fuse(self, input: Tensor, **kwargs) -> Tensor:
"""
Fuse patches back into a complete image.
Parameters
----------
input : Tensor
Input tensor containing patches. Shape depends on specific implementation.
**kwargs : dict
Additional keyword arguments specific to the fusion implementation.
Returns
-------
Tensor
Fused tensor. Shape depends on specific implementation.
Raises
------
NotImplementedError
If the subclass does not implement this method.
"""
raise NotImplementedError("'fuse' method must be implemented in subclasses.")
[docs]
def global_index(
self, batch_size: int, device: Union[torch.device, str] = "cpu"
) -> Tensor:
"""
Returns a tensor containing the global indices for each patch.
Global indices correspond to :math:`(y, x)` global grid coordinates of each
element within the original image (before patching). It is typically
used to keep track of the original position of each patch in the
original image.
Parameters
----------
batch_size : int
The size :math:`B` of the batch of images to patch.
device : Union[torch.device, str], default="cpu"
Proper device to initialize ``global_index`` on.
Returns
-------
Tensor
A tensor of shape :math:`(P, 2, H_p, W_p)`, where :math:`P` is the
number of patches to extract (corresponds to ``self.patch_num`` for
classes that implement this attribute).
The y-coordinate is stored in ``global_index[:, 0, :, :]`` and the
x-coordinate is stored in ``global_index[:, 1, :, :]``.
"""
Ny = torch.arange(self.img_shape[0], device=device).int()
Nx = torch.arange(self.img_shape[1], device=device).int()
grid = torch.stack(torch.meshgrid(Ny, Nx, indexing="ij"), dim=0).unsqueeze(0)
global_index = self.apply(grid).long()
return global_index
[docs]
class RandomPatching2D(BasePatching2D):
"""
Class for randomly extracting patches from 2D images.
This class provides utilities to randomly extract patches from a batch of full
images represented as 4D tensors. It maintains a list of random patch indices
that can be reset as needed.
Parameters
----------
img_shape : Tuple[int, int]
The height and width :math:`(H, W)` of the full input images.
patch_shape : Tuple[int, int]
The height and width :math:`(H_p, W_p)` of the patches to extract.
patch_num : int
The number of patches :math:`P` to extract.
Attributes
----------
patch_indices : List[Tuple[int, int]]
The indices of the patches to extract from the images. These indices
correspond to the :math:`(y, x)` coordinates of the upper left corner of
each patch.
See Also
--------
:class:`physicsnemo.utils.patching.BasePatching2D`
The base class providing the patching interface.
:class:`physicsnemo.utils.patching.GridPatching2D`
Alternative patching strategy using deterministic patch locations.
"""
def __init__(
self, img_shape: Tuple[int, int], patch_shape: Tuple[int, int], patch_num: int
) -> None:
super().__init__(img_shape, patch_shape)
self._patch_num = patch_num
# Generate the indices of the patches to extract
self.reset_patch_indices()
@property
def patch_num(self) -> int:
"""
Get the number of patches to extract.
Returns
-------
int
The number of patches :math:`P` to extract.
"""
return self._patch_num
[docs]
def set_patch_num(self, value: int) -> None:
"""
Set the number of patches to extract and reset patch indices.
This is the only way to modify the ``patch_num`` attribute.
Parameters
----------
value : int
The new number of patches :math:`P` to extract.
"""
self._patch_num = value
self.reset_patch_indices()
[docs]
def reset_patch_indices(self) -> None:
"""
Generate new random indices for the patches to extract. These are the
starting indices of the patches to extract (upper left corner).
"""
self.patch_indices = [
(
random.randint(0, self.img_shape[0] - self.patch_shape[0]),
random.randint(0, self.img_shape[1] - self.patch_shape[1]),
)
for _ in range(self.patch_num)
]
return
[docs]
def get_patch_indices(self) -> List[Tuple[int, int]]:
"""
Get the current list of patch starting indices.
These are the upper-left coordinates of each extracted patch
from the full image.
Returns
-------
List[Tuple[int, int]]
A list of (row, column) tuples representing patch starting positions.
"""
return self.patch_indices
[docs]
def apply(
self,
input: Tensor,
additional_input: Optional[Tensor] = None,
) -> Tensor:
r"""
Applies the patching operation by extracting patches specified by
``self.patch_indices`` from the ``input`` Tensor. Extracted patches are
batched along the first dimension of the output. The layout of the
output assumes that for any patch index ``i``, ``out[B * i: B * (i + 1)]``
corresponds to the *same patch* extracted from each batch element of
``input``.
Parameters
----------
input : Tensor
The input tensor representing the full image with shape :math:`(B, C, H, W)`.
additional_input : Optional[Tensor], optional
Its shape should be :math:`(B, C_{add}, H_{add}, W_{add})`.
Must have same batch size as ``input``. Bilinear interpolation is
used to interpolate ``additional_input`` onto a 2D grid of shape
:math:`(H_p, W_p)`. It is then channel-wise concatenated to the
extracted patches.
*Note: ``additional_input`` is not patched or decomposed.*
Returns
-------
Tensor
A tensor of shape :math:`(P \times B, C [+ C_{add}], H_p, W_p)`.
If ``additional_input`` is provided, it is channel-wise concatenated
to the extracted patches.
See Also
--------
:func:`physicsnemo.utils.patching.image_batching`
The underlying function used to perform the patching operation.
"""
B = input.shape[0]
out = torch.zeros(
B * self.patch_num,
(
input.shape[1]
+ (additional_input.shape[1] if additional_input is not None else 0)
),
self.patch_shape[0],
self.patch_shape[1],
device=input.device,
)
out = out.to(
memory_format=torch.channels_last
if input.is_contiguous(memory_format=torch.channels_last)
else torch.contiguous_format
)
if additional_input is not None:
add_input_interp = torch.nn.functional.interpolate(
input=additional_input, size=self.patch_shape, mode="bilinear"
)
for i, (py, px) in enumerate(self.patch_indices):
if additional_input is not None:
out[B * i : B * (i + 1),] = torch.cat(
(
input[
:,
:,
py : py + self.patch_shape[0],
px : px + self.patch_shape[1],
],
add_input_interp,
),
dim=1,
)
else:
out[B * i : B * (i + 1),] = input[
:,
:,
py : py + self.patch_shape[0],
px : px + self.patch_shape[1],
]
return out
[docs]
class GridPatching2D(BasePatching2D):
"""
Class for deterministically extracting patches from 2D images in a grid pattern.
This class provides utilities to extract patches from images in a
deterministic manner, with configurable overlap and boundary pixels.
The patches are extracted in a grid-like pattern covering the entire image.
Parameters
----------
img_shape : Tuple[int, int]
The height and width of the full input images :math:`(H, W)`.
patch_shape : Tuple[int, int]
The height and width of the patches to extract :math:`(H_p, W_p)`.
overlap_pix : int, optional, default=0
Number of pixels to overlap between adjacent patches.
boundary_pix : int, optional, default=0
Number of pixels to crop as boundary from each patch.
Attributes
----------
patch_num : int
Total number of patches :math:`P` that will be extracted from the image,
calculated as :math:`P = P_x * P_y`.
See Also
--------
:class:`physicsnemo.utils.patching.BasePatching2D`
The base class providing the patching interface.
:class:`physicsnemo.utils.patching.RandomPatching2D`
Alternative patching strategy using random patch locations.
"""
def __init__(
self,
img_shape: Tuple[int, int],
patch_shape: Tuple[int, int],
overlap_pix: int = 0,
boundary_pix: int = 0,
):
super().__init__(img_shape, patch_shape)
self.overlap_pix = overlap_pix
self.boundary_pix = boundary_pix
patch_num_x = math.ceil(
img_shape[1] / (patch_shape[1] - overlap_pix - boundary_pix)
)
patch_num_y = math.ceil(
img_shape[0] / (patch_shape[0] - overlap_pix - boundary_pix)
)
self.patch_num = patch_num_x * patch_num_y
self._overlap_count = self.get_overlap_count(
self.patch_shape, self.img_shape, self.overlap_pix, self.boundary_pix
)
[docs]
def apply(
self,
input: Tensor,
additional_input: Optional[Tensor] = None,
) -> Tensor:
r"""
Apply deterministic patching to the input tensor.
Splits the input tensor into patches in a grid-like pattern. Can
optionally concatenate additional interpolated data to each patch.
Extracted patches are batched along the first dimension of the output.
The layout of the output assumes that for any patch index ``i``,
``out[B * i: B * (i + 1)]`` corresponds to the *same patch* extracted
from each batch element of ``input``.
Parameters
----------
input : Tensor
Batch of full input images of shape :math:`(B, C, H, W)`.
additional_input : Optional[Tensor], optional, default=None
Additional data to concatenate to each patch. Shape must be
:math:`(B, C_{add}, H_{add}, W_{add})`. Will be interpolated
to match patch dimensions :math:`(H_p, W_p)`
*Note: ``additional_input`` is not patched or decomposed.*
Returns
-------
Tensor
Tensor containing patches with shape :math:`(P \times B, C [+ C_{add}], H_p, W_p)`.
If ``additional_input`` is provided, it is channel-wise concatenated
to the extracted patches.
See Also
--------
:func:`physicsnemo.utils.patching.image_batching`
The underlying function used to perform the patching operation.
"""
if additional_input is not None:
add_input_interp = torch.nn.functional.interpolate(
input=additional_input, size=self.patch_shape, mode="bilinear"
)
else:
add_input_interp = None
out = image_batching(
input=input,
patch_shape_y=self.patch_shape[0],
patch_shape_x=self.patch_shape[1],
overlap_pix=self.overlap_pix,
boundary_pix=self.boundary_pix,
input_interp=add_input_interp,
)
return out
[docs]
def fuse(self, input: Tensor, batch_size: int) -> Tensor:
r"""
Fuse patches back into a complete image.
Reconstructs the original image by stitching together patches,
accounting for overlapping regions and boundary pixels. In overlapping
regions, values are averaged.
Parameters
----------
input : Tensor
Input tensor containing patches with shape :math:`(P \times B, C, H_p, W_p)`.
*Note: the patch layout along the batch dimension should be the same
as the one returned by the method
:meth:`~physicsnemo.utils.patching.GridPatching2D.apply`.*
batch_size : int
The original batch size :math:`B` before patching.
Returns
-------
Tensor
Reconstructed image tensor with shape :math:`(B, C, H, W)`.
See Also
--------
:func:`physicsnemo.utils.patching.image_fuse`
The underlying function used to perform the fusion operation.
"""
out = image_fuse(
input=input,
img_shape_y=self.img_shape[0],
img_shape_x=self.img_shape[1],
batch_size=batch_size,
overlap_pix=self.overlap_pix,
boundary_pix=self.boundary_pix,
overlap_count=self._overlap_count,
)
return out
[docs]
@staticmethod
def get_overlap_count(
patch_shape: tuple[int, int],
img_shape: tuple[int, int],
overlap_pix: int,
boundary_pix: int,
) -> Tensor:
r"""
Compute overlap count map for image patch reconstruction.
Calculates how many times each pixel in the padded image is covered by
extracted patches, based on the patch size, overlap size, and boundary
padding. This is useful for normalizing the reconstructed image after
folding overlapping patches.
The overlap count is stored in `self._overlap_count`.
Parameters
----------
img_shape : Tuple[int, int]
The height and width of the full input images :math:`(H, W)`.
patch_shape : Tuple[int, int]
The height and width of the patches to extract :math:`(H_p, W_p)`.
overlap_pix : int
The number of overlapping pixels between adjacent patches.
boundary_pix : int
The number of pixels to crop as a boundary from each patch.
Returns
-------
Tensor
Tensor indicating how many times each pixel in the original input
is visited (or covered) by patches. Shape is :math:`(1, 1, H_{pad},
W_{pad})`, where :math:`H_{pad}` and :math:`W_{pad}` are
the padded image dimensions. Those are computed as :math:`H_{pad} = (H_p -
\text{overlap_pix} - \text{boundary_pix}) \times (P_H - 1) + H_p +
\text{boundary_pix}`, where :math:`P_H` is the number of patches
along the height of the image (and similarly for :math:`W_{pad}`).
"""
# Infer sizes from input image shape
patch_shape_y, patch_shape_x = patch_shape
img_shape_y, img_shape_x = img_shape
# Calculate the number of patches in each dimension
patch_num_x = math.ceil(
img_shape_x / (patch_shape_x - overlap_pix - boundary_pix)
)
patch_num_y = math.ceil(
img_shape_y / (patch_shape_y - overlap_pix - boundary_pix)
)
# Calculate the shape of the input after padding
padded_shape_x = (
(patch_shape_x - overlap_pix - boundary_pix) * (patch_num_x - 1)
+ patch_shape_x
+ boundary_pix
)
padded_shape_y = (
(patch_shape_y - overlap_pix - boundary_pix) * (patch_num_y - 1)
+ patch_shape_y
+ boundary_pix
)
input_ones = torch.ones(
(1, 1, padded_shape_y, padded_shape_x),
)
overlap_count = torch.nn.functional.unfold(
input=input_ones,
kernel_size=(patch_shape_y, patch_shape_x),
stride=(
patch_shape_y - overlap_pix - boundary_pix,
patch_shape_x - overlap_pix - boundary_pix,
),
)
overlap_count = torch.nn.functional.fold(
input=overlap_count,
output_size=(padded_shape_y, padded_shape_x),
kernel_size=(patch_shape_y, patch_shape_x),
stride=(
patch_shape_y - overlap_pix - boundary_pix,
patch_shape_x - overlap_pix - boundary_pix,
),
)
return overlap_count
[docs]
def image_batching(
input: Tensor,
patch_shape_y: int,
patch_shape_x: int,
overlap_pix: int,
boundary_pix: int,
input_interp: Optional[Tensor] = None,
) -> Tensor:
r"""
Splits a full image into a batch of patched images.
This function takes a full image and splits it into patches, adding padding
where necessary. It can also concatenate additional interpolated data to
each patch if provided.
Parameters
----------
input : Tensor
The input tensor representing a batch of full image with shape :math:`(B, C, H, W)`.
patch_shape_y : int
The height :math:`H_p` of each image patch.
patch_shape_x : int
The width :math:`W_p` of each image patch.
overlap_pix : int
The number of overlapping pixels between adjacent patches.
boundary_pix : int
The number of pixels to crop as a boundary from each patch.
input_interp : Optional[Tensor], optional
Optional additional data to concatenate to each patch with shape
:math:`(B, C_{add}, H_{add}, W_{add})`.
*Note: ``additional_input`` is not patched or decomposed.*
Returns
-------
Tensor
A tensor containing the image patches, with shape :math:`(P \times B, C [+ C_{add}], H_p, W_p)`.
If ``additional_input`` is provided, it is channel-wise concatenated
to the extracted patches.
"""
# Infer sizes from input image
batch_size, _, img_shape_y, img_shape_x = input.shape
# Safety check: make sure patch_shapes are large enough to accommodate
# overlaps and boundaries pixels
if (patch_shape_x - overlap_pix - boundary_pix) < 1:
raise ValueError(
f"patch_shape_x must verify patch_shape_x ({patch_shape_x}) >= "
f"1 + overlap_pix ({overlap_pix}) + boundary_pix ({boundary_pix})"
)
if (patch_shape_y - overlap_pix - boundary_pix) < 1:
raise ValueError(
f"patch_shape_y must verify patch_shape_y ({patch_shape_y}) >= "
f"1 + overlap_pix ({overlap_pix}) + boundary_pix ({boundary_pix})"
)
# Safety check: validate input_interp dimensions if provided
if input_interp is not None:
if input_interp.shape[0] != batch_size:
raise ValueError(
f"input_interp batch size ({input_interp.shape[0]}) must match "
f"input batch size ({batch_size})"
)
if (input_interp.shape[2] != patch_shape_y) or (
input_interp.shape[3] != patch_shape_x
):
raise ValueError(
f"input_interp patch shape ({input_interp.shape[2]}, {input_interp.shape[3]}) "
f"must match specified patch shape ({patch_shape_y}, {patch_shape_x})"
)
# Safety check: make sure patch_shape is large enough in comparison to
# overlap_pix and boundary_pix. Otherwise, number of patches extracted by
# unfold differs from the expected number of patches.
if patch_shape_x <= overlap_pix + 2 * boundary_pix:
raise ValueError(
f"patch_shape_x ({patch_shape_x}) must verify "
f"patch_shape_x ({patch_shape_x}) > "
f"overlap_pix ({overlap_pix}) + 2 * boundary_pix ({boundary_pix})"
)
if patch_shape_y <= overlap_pix + 2 * boundary_pix:
raise ValueError(
f"patch_shape_y ({patch_shape_y}) must verify "
f"patch_shape_y ({patch_shape_y}) > "
f"overlap_pix ({overlap_pix}) + 2 * boundary_pix ({boundary_pix})"
)
patch_num_x = math.ceil(img_shape_x / (patch_shape_x - overlap_pix - boundary_pix))
patch_num_y = math.ceil(img_shape_y / (patch_shape_y - overlap_pix - boundary_pix))
padded_shape_x = (
(patch_shape_x - overlap_pix - boundary_pix) * (patch_num_x - 1)
+ patch_shape_x
+ boundary_pix
)
padded_shape_y = (
(patch_shape_y - overlap_pix - boundary_pix) * (patch_num_y - 1)
+ patch_shape_y
+ boundary_pix
)
pad_x_right = padded_shape_x - img_shape_x - boundary_pix
pad_y_right = padded_shape_y - img_shape_y - boundary_pix
image_padding = torch.nn.ReflectionPad2d(
(boundary_pix, pad_x_right, boundary_pix, pad_y_right)
) # (padding_left,padding_right,padding_top,padding_bottom)
input_padded = image_padding(input)
patch_num = patch_num_x * patch_num_y
# Cast to float for unfold
if input.dtype == torch.int32:
input_padded = input_padded.view(torch.float32)
elif input.dtype == torch.int64:
input_padded = input_padded.view(torch.float64)
x_unfold = torch.nn.functional.unfold(
input=input_padded,
kernel_size=(patch_shape_y, patch_shape_x),
stride=(
patch_shape_y - overlap_pix - boundary_pix,
patch_shape_x - overlap_pix - boundary_pix,
),
)
# Cast back to original dtype
if input.dtype in [torch.int32, torch.int64]:
x_unfold = x_unfold.view(input.dtype)
x_unfold = rearrange(
x_unfold,
"b (c p_h p_w) (nb_p_h nb_p_w) -> (nb_p_w nb_p_h b) c p_h p_w",
p_h=patch_shape_y,
p_w=patch_shape_x,
nb_p_h=patch_num_y,
nb_p_w=patch_num_x,
)
if input_interp is not None:
input_interp_repeated = input_interp.repeat(patch_num, 1, 1, 1)
return torch.cat((x_unfold, input_interp_repeated), dim=1)
else:
return x_unfold
[docs]
def image_fuse(
input: Tensor,
img_shape_y: int,
img_shape_x: int,
batch_size: int,
overlap_pix: int,
boundary_pix: int,
overlap_count: Optional[Tensor] = None,
) -> Tensor:
r"""
Reconstructs a full image from a batch of patched images. Reverts the patching
operation performed by :func:`~physicsnemo.utils.patching.image_batching`.
It assumes that the patches are extracted in a grid-like pattern, and that
their layout along the batch dimension is the same as the one returned by
:func:`~physicsnemo.utils.patching.image_batching`.
This function takes a batch of image patches and reconstructs the full
image by stitching the patches together. The function accounts for
overlapping and boundary pixels, ensuring that overlapping areas are
averaged.
*Note: a simple unweighted average between overlapping patches is used to
fuse the patches.*
Parameters
----------
input : Tensor
The input tensor containing the image patches with shape :math:`(P \times B, C, H_p, W_p)`.
img_shape_y : int
The height :math:`H` of the original full image.
img_shape_x : int
The width :math:`W` of the original full image.
batch_size : int
The original batch size :math:`B` before patching.
overlap_pix : int
The number of overlapping pixels between adjacent patches.
boundary_pix : int
The number of pixels to crop as a boundary from each patch.
overlap_count : Tensor, optional, default=None
A tensor of shape :math:`(1, 1, H, W)` containing the number of
overlaps for each pixel (i.e. the number of patches that cover each pixel).
This is typically computed by
:meth:`~physicsnemo.utils.patching.GridPatching2D.get_overlap_count`.
If not provided, it will be computed internally.
Returns
-------
Tensor
The reconstructed full image tensor with shape :math:`(B, C, H, W)`.
"""
# Infer sizes from input image shape
patch_shape_y, patch_shape_x = input.shape[2], input.shape[3]
# Calculate the number of patches in each dimension
patch_num_x = math.ceil(img_shape_x / (patch_shape_x - overlap_pix - boundary_pix))
patch_num_y = math.ceil(img_shape_y / (patch_shape_y - overlap_pix - boundary_pix))
# Calculate the shape of the input after padding
padded_shape_x = (
(patch_shape_x - overlap_pix - boundary_pix) * (patch_num_x - 1)
+ patch_shape_x
+ boundary_pix
)
padded_shape_y = (
(patch_shape_y - overlap_pix - boundary_pix) * (patch_num_y - 1)
+ patch_shape_y
+ boundary_pix
)
# Calculate the shape of the padding to add to input
pad_x_right = padded_shape_x - img_shape_x - boundary_pix
pad_y_right = padded_shape_y - img_shape_y - boundary_pix
pad = (boundary_pix, pad_x_right, boundary_pix, pad_y_right)
# Count local overlaps between patches
if overlap_count is None:
overlap_count = GridPatching2D.get_overlap_count(
(patch_shape_y, patch_shape_x),
(img_shape_y, img_shape_x),
overlap_pix,
boundary_pix,
)
if overlap_count.device != input.device:
overlap_count = overlap_count.to(input.device)
# Reshape input to make it 3D to apply fold
x = rearrange(
input,
"(nb_p_w nb_p_h b) c p_h p_w -> b (c p_h p_w) (nb_p_h nb_p_w)",
p_h=patch_shape_y,
p_w=patch_shape_x,
nb_p_h=patch_num_y,
nb_p_w=patch_num_x,
)
# Cast to float for fold
if input.dtype == torch.int32:
x = x.view(torch.float32)
elif input.dtype == torch.int64:
x = x.view(torch.float64)
# Stitch patches together (by summing over overlapping patches)
x_folded = torch.nn.functional.fold(
input=x,
output_size=(padded_shape_y, padded_shape_x),
kernel_size=(patch_shape_y, patch_shape_x),
stride=(
patch_shape_y - overlap_pix - boundary_pix,
patch_shape_x - overlap_pix - boundary_pix,
),
)
# Cast back to original dtype
if input.dtype in [torch.int32, torch.int64]:
x_folded = x_folded.view(input.dtype)
# Remove padding
x_no_padding = x_folded[
..., pad[2] : pad[2] + img_shape_y, pad[0] : pad[0] + img_shape_x
]
overlap_count_no_padding = overlap_count[
..., pad[2] : pad[2] + img_shape_y, pad[0] : pad[0] + img_shape_x
]
# Normalize by overlap count
return x_no_padding / overlap_count_no_padding