#include <PxContactModifyCallback.h>
Public Member Functions | |
PX_FORCE_INLINE const PxVec3 & | getPoint (PxU32 i) const |
Get the position of a specific contact point in the set. | |
PX_FORCE_INLINE void | setPoint (PxU32 i, const PxVec3 &p) |
Alter the position of a specific contact point in the set. | |
PX_FORCE_INLINE const PxVec3 & | getNormal (PxU32 i) const |
Get the contact normal of a specific contact point in the set. | |
PX_FORCE_INLINE void | setNormal (PxU32 i, const PxVec3 &n) |
Alter the contact normal of a specific contact point in the set. | |
PX_FORCE_INLINE PxReal | getSeparation (PxU32 i) const |
Get the separation of a specific contact point in the set. | |
PX_FORCE_INLINE void | setSeparation (PxU32 i, PxReal s) |
Alter the separation of a specific contact point in the set. | |
PX_FORCE_INLINE const PxVec3 & | getTargetVelocity (PxU32 i) const |
Get the target velocity of a specific contact point in the set. | |
PX_FORCE_INLINE void | setTargetVelocity (PxU32 i, const PxVec3 &v) |
Alter the target velocity of a specific contact point in the set. | |
PX_FORCE_INLINE PxU32 | getInternalFaceIndex0 (PxU32 i) |
Get the face index with respect to the first shape of the pair for a specific contact point in the set. | |
PX_FORCE_INLINE PxU32 | getInternalFaceIndex1 (PxU32 i) |
Get the face index with respect to the second shape of the pair for a specific contact point in the set. | |
PX_FORCE_INLINE PxReal | getMaxImpulse (PxU32 i) const |
Get the maximum impulse for a specific contact point in the set. | |
PX_FORCE_INLINE void | setMaxImpulse (PxU32 i, PxReal s) |
Alter the maximum impulse for a specific contact point in the set. | |
PX_FORCE_INLINE void | ignore (PxU32 i) |
Ignore the contact point. | |
PX_FORCE_INLINE PxU32 | size () const |
The number of contact points in the set. | |
PX_FORCE_INLINE PxReal | getInvMassScale0 () const |
Returns the invMassScale of body 0. | |
PX_FORCE_INLINE PxReal | getInvMassScale1 () const |
Returns the invMassScale of body 1. | |
PX_FORCE_INLINE PxReal | getInvInertiaScale0 () const |
Returns the invInertiaScale of body 0. | |
PX_FORCE_INLINE PxReal | getInvInertiaScale1 () const |
Returns the invInertiaScale of body 1. | |
PX_FORCE_INLINE void | setInvMassScale0 (const PxReal scale) |
Sets the invMassScale of body 0. | |
PX_FORCE_INLINE void | setInvMassScale1 (const PxReal scale) |
Sets the invMassScale of body 1. | |
PX_FORCE_INLINE void | setInvInertiaScale0 (const PxReal scale) |
Sets the invInertiaScale of body 0. | |
PX_FORCE_INLINE void | setInvInertiaScale1 (const PxReal scale) |
Sets the invInertiaScale of body 1. | |
Protected Member Functions | |
PX_FORCE_INLINE PxContactPatch * | getPatch () const |
Protected Attributes | |
PxU32 | mCount |
Number of contact points in the set. | |
PxModifiableContact * | mContacts |
The contact points of the set. |
The word 'set' in the name does not imply that duplicates are filtered in any way. This initial set of contacts does potentially get reduced to a smaller set before being passed to the solver.
You can use the accessors to read and write contact properties. The number of contacts is immutable, other than being able to disable contacts using ignore().
Get the face index with respect to the first shape of the pair for a specific contact point in the set.
References PX_UNUSED(), and PXC_CONTACT_NO_FACE_INDEX.
Get the face index with respect to the second shape of the pair for a specific contact point in the set.
References PX_UNUSED(), and PXC_CONTACT_NO_FACE_INDEX.
PX_FORCE_INLINE PxReal PxContactSet::getInvInertiaScale0 | ( | ) | const [inline] |
Returns the invInertiaScale of body 0.
A value < 1.0 makes this contact treat the body as if it had larger inertia. A value of 0.f makes this contact treat the body as if it had infinite inertia. Any value > 1.f makes this contact treat the body as if it had smaller inertia.
PX_FORCE_INLINE PxReal PxContactSet::getInvInertiaScale1 | ( | ) | const [inline] |
Returns the invInertiaScale of body 1.
A value < 1.0 makes this contact treat the body as if it had larger inertia. A value of 0.f makes this contact treat the body as if it had infinite inertia. Any value > 1.f makes this contact treat the body as if it had smaller inertia.
PX_FORCE_INLINE PxReal PxContactSet::getInvMassScale0 | ( | ) | const [inline] |
Returns the invMassScale of body 0.
A value < 1.0 makes this contact treat the body as if it had larger mass. A value of 0.f makes this contact treat the body as if it had infinite mass. Any value > 1.f makes this contact treat the body as if it had smaller mass.
PX_FORCE_INLINE PxReal PxContactSet::getInvMassScale1 | ( | ) | const [inline] |
Returns the invMassScale of body 1.
A value < 1.0 makes this contact treat the body as if it had larger mass. A value of 0.f makes this contact treat the body as if it had infinite mass. Any value > 1.f makes this contact treat the body as if it had smaller mass.
PX_FORCE_INLINE PxReal PxContactSet::getMaxImpulse | ( | PxU32 | i | ) | const [inline] |
Get the maximum impulse for a specific contact point in the set.
Get the contact normal of a specific contact point in the set.
PX_FORCE_INLINE PxContactPatch* PxContactSet::getPatch | ( | ) | const [inline, protected] |
Get the position of a specific contact point in the set.
PX_FORCE_INLINE PxReal PxContactSet::getSeparation | ( | PxU32 | i | ) | const [inline] |
Get the target velocity of a specific contact point in the set.
PX_FORCE_INLINE void PxContactSet::ignore | ( | PxU32 | i | ) | [inline] |
Ignore the contact point.
If a contact point is ignored then no force will get applied at this point. This can be used to disable collision in certain areas of a shape, for example.
PX_FORCE_INLINE void PxContactSet::setInvInertiaScale0 | ( | const PxReal | scale | ) | [inline] |
Sets the invInertiaScale of body 0.
This can be set to any value in the range [0, PX_MAX_F32). A value < 1.0 makes this contact treat the body as if it had larger inertia. A value of 0.f makes this contact treat the body as if it had infinite inertia. Any value > 1.f makes this contact treat the body as if it had smaller inertia.
References PxContactPatch::eHAS_MODIFIED_MASS_RATIOS, and PxContactPatch::internalFlags.
PX_FORCE_INLINE void PxContactSet::setInvInertiaScale1 | ( | const PxReal | scale | ) | [inline] |
Sets the invInertiaScale of body 1.
This can be set to any value in the range [0, PX_MAX_F32). A value < 1.0 makes this contact treat the body as if it had larger inertia. A value of 0.f makes this contact treat the body as if it had infinite inertia. Any value > 1.f makes this contact treat the body as if it had smaller inertia.
References PxContactPatch::eHAS_MODIFIED_MASS_RATIOS, and PxContactPatch::internalFlags.
PX_FORCE_INLINE void PxContactSet::setInvMassScale0 | ( | const PxReal | scale | ) | [inline] |
Sets the invMassScale of body 0.
This can be set to any value in the range [0, PX_MAX_F32). A value < 1.0 makes this contact treat the body as if it had larger mass. A value of 0.f makes this contact treat the body as if it had infinite mass. Any value > 1.f makes this contact treat the body as if it had smaller mass.
References PxContactPatch::eHAS_MODIFIED_MASS_RATIOS, and PxContactPatch::internalFlags.
PX_FORCE_INLINE void PxContactSet::setInvMassScale1 | ( | const PxReal | scale | ) | [inline] |
Sets the invMassScale of body 1.
This can be set to any value in the range [0, PX_MAX_F32). A value < 1.0 makes this contact treat the body as if it had larger mass. A value of 0.f makes this contact treat the body as if it had infinite mass. Any value > 1.f makes this contact treat the body as if it had smaller mass.
References PxContactPatch::eHAS_MODIFIED_MASS_RATIOS, and PxContactPatch::internalFlags.
PX_FORCE_INLINE void PxContactSet::setMaxImpulse | ( | PxU32 | i, | |
PxReal | s | |||
) | [inline] |
Alter the maximum impulse for a specific contact point in the set.
References PxContactPatch::eHAS_MAX_IMPULSE, and PxContactPatch::internalFlags.
Alter the contact normal of a specific contact point in the set.
References PxContactPatch::eREGENERATE_PATCHES, and PxContactPatch::internalFlags.
Alter the position of a specific contact point in the set.
PX_FORCE_INLINE void PxContactSet::setSeparation | ( | PxU32 | i, | |
PxReal | s | |||
) | [inline] |
Alter the separation of a specific contact point in the set.
Alter the target velocity of a specific contact point in the set.
References PxContactPatch::eHAS_TARGET_VELOCITY, and PxContactPatch::internalFlags.
PX_FORCE_INLINE PxU32 PxContactSet::size | ( | ) | const [inline] |
The number of contact points in the set.
PxModifiableContact* PxContactSet::mContacts [protected] |
The contact points of the set.
PxU32 PxContactSet::mCount [protected] |
Number of contact points in the set.