NvSimpleFBO::NvSimpleFBO::Desc Struct Reference

Framebuffer description class. More...

#include <NvSimpleFBO.h>

List of all members.

Public Attributes

GLuint width
 width in pixels
GLuint height
 height in pixels
TextureDesc color
 color texture descriptor (format should be 0 if no color texture desired)
TextureDesc depth
 depth texture descriptor (format should be 0 if no depth texture desired)


Detailed Description

Framebuffer description class.

Used to represent the color and depth textures as well as the size


The documentation for this struct was generated from the following file: