holoscan::AvailableSystemResource
holoscan::AvailableSystemResource
holoscan::AvailableSystemResource
#include <holoscan/fragment_scheduler.hpp>
bool holoscan::AvailableSystemResource::has_enough_resources( const SystemResourceRequirement &resource_requirement ) const
| Name | Type | Description |
|---|---|---|
app_worker_id | std::string | |
target_fragments | std::unordered_set< std::string > | |
cpu | int32_t | |
gpu | int32_t | |
memory | uint64_t | |
shared_memory | uint64_t | |
gpu_memory | uint64_t |