|
NVIDIA DeepStream SDK API Reference
|
6.4 Release
|
Go to the documentation of this file.
49 throw std::out_of_range(
"cvcore::Vector2 ==> Requested index is out of bounds");
81 throw std::out_of_range(
"cvcore::Vector3 ==> Requested index is out of bounds");
136 Quaternion(
double qxinput,
double qyinput,
double qzinput,
double qwinput)
227 #endif // CVCORE_Math_H
AxisAngleRotation rotation
AxisAngleRotation RotationVectorToAxisAngleRotation(const Vector3d &rotVector)
Convert rotation vector to axis angle representation.
Vector3< T > translation
Rotation expressed in axis angle notation.
std::vector< double > AxisAngleToRotationMatrix(const AxisAngleRotation &axisangle)
Convert axis angle representation to rotation matrix.
Vector3d RotationMatrixToRotationVector(const std::vector< double > &rotMatrix)
Convert rotation matrix to rotation vector.
Quaternion(double qxinput, double qyinput, double qzinput, double qwinput)
A struct Structure used to store AxisAngle Rotation parameters.
Quaternion()
Angle or real component of the quaternion representation.
AxisAngleRotation QuaternionToAxisAngleRotation(const Quaternion &qrotation)
Convert quaternion rotation to axis angle rotation.
std::vector< double > QuaternionToRotationMatrix(const Quaternion &qrotation)
Convert quaternion rotation to rotation matrix.
Vector3d AxisAngleRotationToRotationVector(const AxisAngleRotation &axisangle)
Convert axis angle representation to 3d rotation vector.
double qw
Axis or imaginary component of the quaternion representation.
Quaternion RotationMatrixToQuaternion(const std::vector< double > &rotMatrix)
Convert rotation matrix to Quaternion.
AxisAngleRotation()
3d axis of rotation.
Vector3< double > Vector3d
AxisAngleRotation(double angleinput, Vector3d axisinput)
AxisAngleRotation RotationMatrixToAxisAngleRotation(const std::vector< double > &rotMatrix)
Convert rotation matrix to axis angle representation.
Quaternion AxisAngleRotationToQuaternion(const AxisAngleRotation &axisangle)
Convert axis angle representation to quaternion.
Vector3d axis
Counterclockwise rotation angle [0, 2PI].