Source code for nemo_rl.utils.prefetch_venvs
# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import sys
from nemo_rl.distributed.ray_actor_environment_registry import (
ACTOR_ENVIRONMENT_REGISTRY,
)
from nemo_rl.utils.venvs import create_local_venv
[docs]
def prefetch_venvs():
"""Prefetch all virtual environments that will be used by workers."""
print("Prefetching virtual environments...")
# Group venvs by py_executable to avoid duplicating work
venv_configs = {}
for actor_fqn, py_executable in ACTOR_ENVIRONMENT_REGISTRY.items():
# Skip system python as it doesn't need a venv
if py_executable == "python" or py_executable == sys.executable:
print(f"Skipping {actor_fqn} (uses system Python)")
continue
# Only create venvs for uv-based executables
if py_executable.startswith("uv"):
if py_executable not in venv_configs:
venv_configs[py_executable] = []
venv_configs[py_executable].append(actor_fqn)
# Create venvs
for py_executable, actor_fqns in venv_configs.items():
print(f"\nCreating venvs for py_executable: {py_executable}")
for actor_fqn in actor_fqns:
print(f" Creating venv for: {actor_fqn}")
try:
python_path = create_local_venv(py_executable, actor_fqn)
print(f" Success: {python_path}")
except Exception as e:
print(f" Error: {e}")
# Continue with other venvs even if one fails
continue
print("\nVenv prefetching complete!")
if __name__ == "__main__":
prefetch_venvs()