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/*
* Copyright (c) 2022, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NVIDIA_CLARA_HOLOSCAN_GXF_FRAME_DATA_HPP_
#define NVIDIA_CLARA_HOLOSCAN_GXF_FRAME_DATA_HPP_
#include <vector>
namespace nvidia {
namespace holoscan {
namespace visualizer_tool_tracking {
struct FrameData {
// host memory buffers
std::vector<float> confidence_host_;
std::vector<float> position_host_;
// OpenGL buffers
GLuint confidence_;
GLuint position_;
};
} // namespace visualizer_tool_tracking
} // namespace holoscan
} // namespace nvidia
#endif// NVIDIA_CLARA_HOLOSCAN_GXF_FRAME_DATA_HPP_