Program Listing for File video_frame.hpp
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/*
* Copyright (c) 2022, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NVIDIA_CLARA_HOLOSCAN_GXF_VIDEO_FRAME_HPP_
#define NVIDIA_CLARA_HOLOSCAN_GXF_VIDEO_FRAME_HPP_
#include <glad/glad.h>
#include <string>
#include "gxf/std/codelet.hpp"
namespace nvidia {
namespace holoscan {
namespace visualizer_tool_tracking {
struct VideoFrame {
// owned externally
const GLuint& frame_tex_;
// owned internally
GLuint vao_ = 0;
GLuint vertex_shader_ = 0, fragment_shader_ = 0, program_ = 0;
GLuint sampler_ = 0;
std::string vertex_shader_file_path_;
std::string fragment_shader_file_path_;
VideoFrame(const GLuint& frame_tex) : frame_tex_(frame_tex) {}
VideoFrame(const VideoFrame&) = delete;
VideoFrame& operator=(const VideoFrame&) = delete;
gxf_result_t start();
gxf_result_t tick();
gxf_result_t stop();
};
} // namespace visualizer_tool_tracking
} // namespace holoscan
} // namespace nvidia
#endif// NVIDIA_CLARA_HOLOSCAN_GXF_VIDEO_FRAME_HPP_