Struct AvailableSystemResource
- Defined in File fragment_scheduler.hpp 
- 
struct AvailableSystemResource
- 
Public Functions - bool has_enough_resources(const SystemResourceRequirement &resource_requirement) const
 Public Members - std::string app_worker_id
 - std::unordered_set<std::string> target_fragments
 - int32_t cpu = 0
 - int32_t gpu = 0
 - uint64_t memory = 0
 - uint64_t gpu_memory = 0