Class SerializationBuffer
Defined in File serialization_buffer.hpp
Base Type
public holoscan::gxf::GXFResource
(Class GXFResource)
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class SerializationBuffer : public holoscan::gxf::GXFResource
Base entity serialization buffer class.
Provides a memory buffer that can be used for serialization of GXF entities. The allocator parameter can be used to set the memory allocator used for this buffer.
Public Functions
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template<typename ArgT, typename ...ArgsT, typename = std::enable_if_t<!std::is_base_of_v<::holoscan::Resource, std::decay_t<ArgT>> && (std::is_same_v<::holoscan::Arg, std::decay_t<ArgT>> || std::is_same_v<::holoscan::ArgList, std::decay_t<ArgT>>)>>
inline SerializationBuffer(ArgT &&arg, ArgsT&&... args)
- SerializationBuffer() = default
- SerializationBuffer(const std::string &name, nvidia::gxf::SerializationBuffer *component)
- inline virtual const char *gxf_typename() const override
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virtual void setup(ComponentSpec &spec) override
Define the resource specification.
- Parameters
spec – The reference to the component specification.
- virtual void initialize() override
Initialize the component.
This method is called only once when the component is created for the first time, and use of light-weight initialization.
- nvidia::gxf::SerializationBuffer *get() const
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template<typename ArgT, typename ...ArgsT, typename = std::enable_if_t<!std::is_base_of_v<::holoscan::Resource, std::decay_t<ArgT>> && (std::is_same_v<::holoscan::Arg, std::decay_t<ArgT>> || std::is_same_v<::holoscan::ArgList, std::decay_t<ArgT>>)>>