Class MultiAIPostprocessorOp

Base Type

class MultiAIPostprocessorOp : public holoscan::ops::GXFOperator

Multi AI Postprocessor Operator class to perform multi operations per input tensor.

Class wraps a GXF Codelet(nvidia::holoscan::multiai::MultiAIPostprocessor).

Public Functions

template<typename ArgT, typename ...ArgsT, typename = std::enable_if_t<!std::is_base_of_v<Operator, std::decay_t<ArgT>> && (std::is_same_v<Arg, std::decay_t<ArgT>> || std::is_same_v<ArgList, std::decay_t<ArgT>> || std::is_base_of_v<holoscan::Condition, typename holoscan::type_info<ArgT>::derived_type> || std::is_base_of_v<holoscan::Resource, typename holoscan::type_info<ArgT>::derived_type>)>>
inline MultiAIPostprocessorOp(ArgT &&arg, ArgsT&&... args)

MultiAIPostprocessorOp() = default

inline virtual const char *gxf_typename() const override

Get the type name of the GXF component.

The returned string is the type name of the GXF component and is used to create the GXF component.

Example: “nvidia::holoscan::AJASource”

Returns

The type name of the GXF component.

virtual void setup(OperatorSpec &spec) override

Define the operator specification.

Parameters

spec – The reference to the operator specification.

virtual void initialize() override

Initialize the operator.

This function is called after the operator is created by holoscan::Fragment::make_operator().

struct DataMap

DataMap specification

Public Functions

DataMap() = default

inline explicit operator bool() const noexcept

inline void insert(const std::string &key, const std::string &value)

inline std::map<std::string, std::string> get_map() const

Public Members

std::map<std::string, std::string> mappings_

struct DataVecMap

DataVecMap specification

Public Functions

DataVecMap() = default

inline explicit operator bool() const noexcept

inline void insert(const std::string &key, const std::vector<std::string> &value)

inline std::map<std::string, std::vector<std::string>> get_map() const

Public Members

std::map<std::string, std::vector<std::string>> mappings_

© Copyright 2022, NVIDIA. Last updated on Jun 28, 2023.