NVIDIA Holoscan SDK v1.0.3
Holoscan 1.0.3

Class BlockMemoryPool

class BlockMemoryPool : public holoscan::Allocator

Block memory pool allocator.

This is a memory pool which provides a user-specified number of equally sized blocks of memory.

Public Functions

template<typename ArgT, typename ...ArgsT, typename = std::enable_if_t<!std::is_base_of_v<Resource, std::decay_t<ArgT>> && (std::is_same_v<Arg, std::decay_t<ArgT>> || std::is_same_v<ArgList, std::decay_t<ArgT>>)>>
inline BlockMemoryPool(ArgT &&arg, ArgsT&&... args)

BlockMemoryPool() = default

inline BlockMemoryPool(int32_t storage_type, uint64_t block_size, uint64_t num_blocks, int32_t dev_id = 0)

BlockMemoryPool(const std::string &name, nvidia::gxf::BlockMemoryPool *component)

inline virtual const char *gxf_typename() const override

virtual void setup(ComponentSpec &spec) override

Define the resource specification.

Parameters

spec – The reference to the component specification.

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