Struct SystemResourceRequirement
- Defined in File fragment_scheduler.hpp 
- 
struct SystemResourceRequirement
- 
Public Members - std::string fragment_name
 - float cpu = -1.0f
 - float cpu_limit = -1.0f
 - float gpu = -1.0f
 - float gpu_limit = -1.0f
 - uint64_t memory = 0
 - uint64_t memory_limit = 0
 - uint64_t gpu_memory = 0
 - uint64_t gpu_memory_limit = 0