Struct SystemResourceRequirement
Defined in File fragment_scheduler.hpp
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struct SystemResourceRequirement
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Public Members
- std::string fragment_name
- float cpu = -1.0f
- float cpu_limit = -1.0f
- float gpu = -1.0f
- float gpu_limit = -1.0f
- uint64_t memory = 0
- uint64_t memory_limit = 0
- uint64_t gpu_memory = 0
- uint64_t gpu_memory_limit = 0